Three_Haligonians said:
I'm trying to wrap my head around equipping monsters with different armour and I need some double-checking here..
Ex.
Drow Warrior [MM p. 94]
- AC 24 [wearing chainmail].
Following the rules for adding equipment [DMG p. 174]:
- Its effective AC is 14 [24-10] (because chainmail is heavy, Dex/Int mod not used here).
- So now I subtract its effective AC from its actual AC and get 10 [24-14]
- That means that if I give it forgemail instead, its AC doesn't change since the +9 of forgemail is less than the +10. If I gave it Spiritmail, its AC would become 26 (since the spirit mail is +12 - 2 higher than the original 10).
Is this right?
If it is, then couldn't I also just give this Drow say, Starleather and add its Dex bonus of +9 to its AC; making it 35? [the +4 of the leather is below the 10 as well.. but it is light armour).
A few mistakes. The effective armor of the drow warrior is +14, not +10. The DMG says to subtract 10 from the monster's AC to find this number, and to also subtract Dex/Int if the armor is light (not the case here). You only subtract the "effective armor" number from the monster's AC to find the monster's "base AC", which you then add the new armor to (and possibly Dex/Int). If the new number is higher than the original, use the new number. If not, I guess you still use the original AC.
I was going to say that the drow's Dex bonus isn't really +9, but it seems from the example in the DMG that you do include the 1/2 level bonus to the attribute mods. Given that, I am thinking the "base AC" will always end up being 10, so I'm not sure why they just didn't say that.
So, Drow Warrior AC = 24.
Effective Armor bonus = 24 - 10 = +14
Base AC = 24 - 14 = 10
Hide Armor = 10 + 9 (dex) + 3 (armor) = 22 (not good enough)
Hide Armor +2 = 10 + 9 (dex) + 3 (armor) + 2 (magic armor bonus) - 2 (11th lvl monster magic threshold) = 22 (same result!)
Darkhide Armor +4 = 10 + 9 (dex) + 4 (armor) + 4 (magic armor bonus) - 2 (11th lvl monster magic threshold) = 25 (1 point better!)
Of course, the darkhide armor is at least a level 16 item, so it's not likely to be found on a level 11 monster... With heavy armors, you'd need at least Spiritmail, Elderscale, or Godplate (all +6 armors) to improve the drow's AC.