You can set the lower score to any score you want, as long as it is less than the higher score.Zurai said:Step 3: Determine Ability Scores. It tells me to work on ability scores in pairs and tells me how to determine the highest ability score of each pair. Good. However, it doesn't even mention the lower ability score of each pair. I ended up stealing the stats for a Goblin Skullcleaver, a level 3 goblin brute.
You aren't using point buy here. You just choose a number that seems to fit the monster and its roll in the adventure.
This single point answers all your other points of complaint in the example you post, except one:
I agree this is more vague than it should be. I'm pretty sure the 'average' being referred to here is actually the calculated stat from step 3. Since that is telling you the high score in each pair, it is the average, or at least, typical score for this monster.Step 6: Calculate Other Defenses. These are always level+12 and "for every 2 points the ability score varies from the average, adjust the defense by +1 or -1". Well enough... but what's "the average"?
So, if for some reason, the monster creator has altered the high score from this value, then you need to factor that difference into the defences.