D&D 5E Monsters of the Multiverse Releases a Day Early

Mordenkainen Presents: Monsters of the Multiverse is now available to buy, a day earlier than scheduled. While it releases most places tomorrow, you can grab it from D&D Beyond today.

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Russ Morrissey

Russ Morrissey

MNblockhead

A Title Much Cooler Than Anything on the Old Site
@maceochaid I see what you are saying. But I really like monsters and enemy spell casters to have powers and spells that are not in the PC spell list. Keeps things interesting. Some magic is innate or given through some power and just isn't learnable to most. I don't see that breaking verisimilitude anymore than wizards, clerics, warlocks, sorcerers, rangers, druids, and bards having their own spell lists and some spells ONLY available to their class.
 

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maceochaid

Explorer
@maceochaid I see what you are saying. But I really like monsters and enemy spell casters to have powers and spells that are not in the PC spell list. Keeps things interesting. Some magic is innate or given through some power and just isn't learnable to most. I don't see that breaking verisimilitude anymore than wizards, clerics, warlocks, sorcerers, rangers, druids, and bards having their own spell lists and some spells ONLY available to their class.
I think we agree then, I personally always prize engaging game design over feeling burdened by keeping verisimilitude! (But am not wrongbadfun-ing to people who more enjoy a coherent fantasy world). I will say that keeping the spells the same makes it easier for the players to learn the world around them. But to meet that need I always like to broadcast what is happening the first time a monster uses a feature so they get to be surprising, but then focus on giving my players the chance to strategize. "As you cast invisibility you can feel the Divination wizards pupiless eyes turn to you as a chilling smile curls on his cracked lips."
 

Stormonu

Legend
This last weekend, I got the chance to physically look through the book. I hadn't been planning to buy it because I already had Mord's & Volo's guide and didn't originally think it'd be worth rebuying for the relatively minor changes. The thumb-through changed my mind though, it looks a lot slicker and is a better reference book than the Ecology of... sort of the two prior books.

Needless to say, I bought it and the two older books are going into storage, giving me an extra book slot on my shelf (which has already been allocated for Spelljammer). I still have the old books on DDB, so I don't feel like I'm losing anything.

Just thought I'd admit this, since I'd been against getting the book originally.
 

Parmandur

Book-Friend
This last weekend, I got the chance to physically look through the book. I hadn't been planning to buy it because I already had Mord's & Volo's guide and didn't originally think it'd be worth rebuying for the relatively minor changes. The thumb-through changed my mind though, it looks a lot slicker and is a better reference book than the Ecology of... sort of the two prior books.

Needless to say, I bought it and the two older books are going into storage, giving me an extra book slot on my shelf (which has already been allocated for Spelljammer). I still have the old books on DDB, so I don't feel like I'm losing anything.

Just thought I'd admit this, since I'd been against getting the book originally.
Yes, basically the same story from me: I love the new art pieces (love that cover), I like having a compact reference with updated stats for all the Races, and I like it as a better quick Monster reference. I still like some of the Lore stuff from the other books, particularly MToF Blood War stuff or the Elven & Dwarvish metaphysics, but this is a good gamble resource.
 

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