Yes. I routinely do this.Incidentally, does this mean that people are actually using stat blocks straight out of the monster manual during play?
Yes. I routinely do this.Incidentally, does this mean that people are actually using stat blocks straight out of the monster manual during play?
If PCs have spell lists, monsters have spell lists.
And, while looking up things is annoying, having content duplicated just so it can be in a monster stat block is really annoying, because it means I'm paying money for the same content multiple times. It also tends to make stat blocks unwieldy. I hate when monsters go over 1 page. Hopefully, online tools can make referencing easier, but there really no better ways of doing this.
Incidentally, does this mean that people are actually using stat blocks straight out of the monster manual during play? Monster books are usually my facorite books. However, in over ten years, I've only done this a few times, usually for summoned monsters and always out of desperation. Regardless of how it's formatted, the monster in the manual is an 'average' monster, something I would never want my PCs to encounter. Thus, I'm not really seeing how usability of a stat block in play is a big issue.
If PCs have spell lists, monsters have spell lists.
And, while looking up things is annoying, having content duplicated just so it can be in a monster stat block is really annoying, because it means I'm paying money for the same content multiple times. It also tends to make stat blocks unwieldy. I hate when monsters go over 1 page. Hopefully, online tools can make referencing easier, but there really no better ways of doing this.
***
Incidentally, does this mean that people are actually using stat blocks straight out of the monster manual during play? Monster books are usually my facorite books. However, in over ten years, I've only done this a few times, usually for summoned monsters and always out of desperation. Regardless of how it's formatted, the monster in the manual is an 'average' monster, something I would never want my PCs to encounter. Thus, I'm not really seeing how usability of a stat block in play is a big issue.
Life is too short for 'average'.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.