Well, having read (and proofread, and edited)
Vault of the Iron Overlord, I can tell you that it's a pretty cool adventure. It
is tied into a specific kingdom, but that's very easily changed to fit nearly any campaign, as there aren't a whole lot of specifics that will need altering if you do want to plop it elsewhere into your individual campaign world. And really, the main draw of the adventure is the inherent coolness of the multiple-ringed, rotating dungeon levels. When Jospeh Goodman first contacted me asking if I was available for a DCC proofreading/editing job, I told him I was pretty busy and would probably have to give it a pass. Then he told me it was a Monte Cook adventure and gave me a brief description, and I couldn't pass it up.
And yes, I hope the stats as published are perfect as well, Whizbang Dustyboots, possibly even more so than you do -- I've got my reputation as a statblock nitpicker to worry about! Still, it's always nice to be able to apply my "unofficial errata" to a product
before it hits the printer, and I'm fairly confident that these stats are going to be pretty strong.
Obviously, as I worked on the product I won't be reviewing it, but if anyone else wants to give it a "Cooperesque" look-through once it's released, I'd love to hear your thoughts.
In any case, congratulations to both Monte and Søren for a very interesting adventure.