Monte Cooks WoD is for 3.5

Sorry about the broken link guys, I posted on my way out the door for work.

Have to say...color me curious. It does seem to have a Vampire Hunter D type of aesthetic, and if that's the case I think the d20 rules will work better than the Storyteller system for that type of game. Until I read that it was a "new" setting I was going to stick to my nWoD since I think White Wolf is doing an excellent job with this line( especially the books for mortal games.).

Now I'll definitely be getting this, it will give some of my d20 only players a chance to experience some White Wolf goodness, and I'm sill supporting their company. Win win for me anyway.
 

log in or register to remove this ad

Hurray. But totally. I like the cover, and WoD had some bits of interesting flavour, but never enough to pull me to buying something.

But 3.5-based? WoD-flavour? Monte's work? Totally great, I'll snag a copy, and even if it's only a big stealbox for D&D. :)

Plus: After Ptolus and related Malhavoc Press-stuff, as well as his work on CoC, and his older work on Planescape... I can see that this re-imagination of WoD has several degrees of awesome.

:)
 

I'm in.

Way in.

The only thing keeping me from playing WoD is the clunky d10 system. It makes doing anything a drag, and slows down interaction a great deal when rolls are involved.

I think this is huge for people who enjoy both genres, but enjoy the quicker pace of d20.
 

Technically, I'm not more inclined to buy the game because it is 3.5.
I'm considering buying this because its MC's take on WoD- one of the few times a game designer's name has made me interested in a product.

I enjoyed the 1st Ed WoD stuff, and bought most of it...for source material, not as games themselves. I didn't like how imbalanced the games were versus each other when the implication was that they were all somehow interrelated.

I didn't buy the revised stuff because it would mainly change the mechanics...but I'm already used to running WoD-style campaigns in other systems, so that's not as important to me.

(I have, however, bought Scion- looks good.)
 

GreatLemur said:
If Monte can actually work out a d20 magic system that effectively emulates the flexibility of the Mage magic system (oWoD, prefereably) while maintaining some kind of reasonable balance, I'm pretty much sold on this book.
Hmm... given the fact, that he wrote this, I can now totally envision the rotes as daily spells, with more freeform-effects at will... *crosses fingers for Monte-fu*

PS.: Isn't it a bit suspicious, that Monte writes articles about his beefs with d20...? ;)
 

Nebulous said:
Well, that sells it for me. For one, i was completely unfamiliar with the setting, and having a familiar ruleset from an author i trust, that is a no-brainer for me. So, i am now eagerly awaiting to run a campaign with vampire and werewolves. And i never, never thought it would say that.

That is a new setting, not the WOD or new WOD... looks cool though and I trust Monte with my dollars.
 

Definately looking forward to this becauses "obviously" the Spheres are the mythical 10th+/Epic level spells first developed in ancient Netheral, rediscovered at last !!

Honestly, it only makes sense given all the various spell-casters loose in the world that -someone- would seek to push the envelope and seek to understand WHY/HOW magic works at its most basic level, learning to maniupate the raw magical force underlying the universe instead of recasting the same tired static spells everyone else does.
 

The only other WW products I have purchased have Monte Cooke's name on the cover, and while I may not get this one, it looks like something I'd be interested in.
 


I wonder how much of the rules for each splat will appear in the book, and also, how close each will be to their nWoD counterpart. Will there essentially be all the rules for vampires and their disciplines? Werewolves and auspice and rites and gifts? The full nWoD Mage magic system? And how similar will this stuff be to the nWoD versions?

It would be cool if the rules matched the nWoD books as closely as possible with a conversion, allowing people to play the normal World of Darkness with the mWoD rules.
 

Pets & Sidekicks

Remove ads

Top