Monte Cooks WoD is for 3.5

Scurvy_Platypus said:
I've got the d20 CoC book, and my understanding is that it's pretty close to d20 Modern.
Not really at all. They are pretty different systems. However, if WoD used either system or a merge of the two, I would be totally happy with that.
 

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teitan said:
Kinda sad that that was how most games went in my opinion considering how rich a universe Mark Rein*Hagen created for intensive roleplaying as opposed to bullets and fangs... sigh. I loved Vamp in 1993-1997

Oh, I agree. It was more just a sign of the times. Getting a bunch of D&D gamers to switch out of the kill/loot/kill routine is sometimes tricky. :)
 

teitan said:
Kinda sad that that was how most games went in my opinion considering how rich a universe Mark Rein*Hagen created for intensive roleplaying as opposed to bullets and fangs... sigh. I loved Vamp in 1993-1997

I owned so many oWoD books that never got used for lack of people interested in anything other than Gothic Supers: The Power Fantasy (which I was not at all interested in) :(
 



Well, I like Monte's stuff. And I'm very interested in his interpretation of d20 Modern -- especially since WotC doesn't seem very interested in supporting it.

But I'll probably pass on this one until I can get it for around $25. Unless, of course, my gamers all want to play it.

Agreed that the cover is awful. But that doesn't make or break it for me. Heck, I hated the PHB cover too :-)
 


Gundark said:
I'm curious as to why it's monte cooks wod? Did monte buy the rights of something?

Dannyalcatraz is right. It's just Monte's re-imaging of the World of Darkness. White Wolf still owns the WoD, they just hired him kinda as a one-off sort of deal to redo the WoD in his own image, as it were.
 

As Monte stated, this is the project he just could not refuse.
Having most Monte products, especially Chaositech and Ptolus and knwoing he did CoC d20 I know that he loves Lovecraftian Horrors.
I know too that h likes to fiddle with the Core D&D rules and always tries to improve them or opne new optione for GMs and Players (his Arcana Evolved is a good example).
Rurthermore Sean K. Reynolds states that he was responsible for some of the mechanics (one of the former posters had a link).
Monte and SKR did Ghostwalk for WoC. Ghostwalk is a campaign setting where you can play a Ghost.

The Inconnu from the description WW gave out at GTS have many similarities with the Galchutt from Ptolus/Chaoitech which where derived by Monte from Lovecraftian "Gods".

I do not believe that Monte had to fit this project into the WoD Canon. I think he mentioned somewhere that he could almost do as he liked with this setting.

I do believe that this product will not be compatible with WoD. Sure it takes the idea of Vampires and other Monsters roaming through the streets but I do not think that we will see Brujah (or however the Vampire Clans are called in WoD today). I believe we will see a very dark setting. After all Monte also did Book of Vile Darkness.

I believe thate Monte bent the d20 rules to fit his needs for the setting. He is very outspoken about the Vancian mechanics for spellcasters. Soe he will probably invent something new. Maybe along the lines of Arcana Evolved. But it is also likely that he will design something along
this line. As this book has 300+ pages and has to contain the complete setting, I believe the other mechanics will be all about giving the Players a lot of choices to built their Character. It will also strive to give the DM mor options. After all, why should Monte take a step back from his belief how games should b designed?
I think that this will be a product will surprise us with the mechanics.

That said I will surely but the book as soon as it is available.
 

ShadowDenizen said:
Said it before, and I'll say it here: "Not everything needs to be D20."

Maybe not; but it does if you want me to look at it. I have d20 Call of Cthulhu and d20 Conan, and several other things that have piqued my interest over the past few years...all of which I picked up solely because they were d20 compatible.

The only non-'D&D-ish' system I currently use (Greywulf's microlite20, FWIW) is pretty much a trimmed down 'd20' system.

I have no interest whatsoever in learning a new system, so any non-d20 products published will go absolutely unnoticed, regardless of how much someone pimps them.

Monte's d20/OGL take on WoD however, is a strong possibility for me...because it's d20 based.

Rhetorical: Could it be that WW is putting this book out for people like me, and not for those people who are content with the WoD system?

Regards,
Darrell
 

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