(Psi)SeveredHead said:Some people just like kiling things and taking their stuff.
Same here. I'm not really down on d20, they're different approaches to roleplaying and each has its own strengths and weaknesses. However, I still don't see the need to cross over, play style is something that happens at the table, not in a book.
(Psi)SeveredHead said:The math was easier than d20, but rolling so many dice is a timekiller.
I bought a packet of 100d6 just so the Wizards and the Rogue in my party could roll all their damage dice at once while I still had some left for the monsters. I heartily recommend a dice cup and several rolling trays.


(Psi)SeveredHead said:No you only need the only book to play DnD; one book and the SRD to play a monster in the MM.
The SRD has several problems. It doesn't actually have everything you need in it for one and for the second, it reads like stereo instructions. Some of the rules in it are even misleading.
(Psi)SeveredHead said:D20 Modern doesn't do modern monsters well, actually.
I'd go much further and say that d20 simply doesn't do monsters well. But, it is internally consistent and provisions are made for monster characters in the rules, so there's no reason why you can't. The only thing I'd do to Vampires is rip out level drain whole and -2 to the LA for it.
(Psi)SeveredHead said:Same here actually, but I don't think people who want to play d20 WoD should be deprived.
They aren't. Everything you need is already in the existing systems.
(Psi)SeveredHead said:That's using the crystal ball that no one else has.
Not actually sure what you're saying with that comment, but this isn't the first time we've seen the tactic. The d20 lisence is a nightmare, you'll notice companies like Green Ronin cover their intellectual property rights 6 ways from sunday in all of their books. -shrugs- You just can't be too paranoid when it comes to contractual agreements.