Monte Cooks WoD is for 3.5

Psion said:
I've seen multiple riffs on the WoD idea of different clans or types of these creatures, with varying degrees of playability and success. WoD obviously, by design intent, has more depth and breadth in these creature types.
Yah. Like I said earlier, this thing is going to be a monster manual in disguise. :)
-blarg
 

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coyote6 said:
I'm curious -- has anyone (Monte, SKR, someone from WW, or anyone who knows) said that it actually has anything to do with either of White Wolf's Worlds of Darkness? The title is "Monte Cook's World of Darkness"; that could just mean that it's a modern dark fantasy/horror game, with possible thematic & setting similarities to WoD and/or nWoD (e.g., vampires, werewolves, etc., probably available as PCs). You could say GURPS Voodoo & WitchCraft were "C.J. Carella's World of Darkness", as they certainly had similarities to WW's setting. But they weren't the same settings.

So has any one said "it's a d20 adaptation of White Wolf's World of Darkness"?

Even if it is, which WoD is it? New or old?

It's neither new or old.....it's a re-imaging of the World of Darkness through Monte Cook's eyes. From what I understand (and this is obvious from the description of McWoD), it has about as much in common with either the oWoD or the nWoD as the oWoD has with the nWoD..that is...some of the themes and a few of the terms have crossed over; otherwise it's completely different.
 

It's interesting they mention the Iconnu, as it was a mysterious vampire sect from V:tM that either "didn't really exist" or no one really knew much about.

Granted this version of the WoD only seems includes vampire, werewolf, mage and demon. Except a lot of the supernaturalness doesn't seem to be as covert, as there does seem to be some overt differences from our world.
 

Gentlegamer said:
I wonder how they felt when the GURPS versions were done?
D&D and the d20 system have always been the most popular and prevalent in the market. Almost everyone who plays has had some experience with it, and when you play any other game, you're almost guaranteed to have someone else in the group who has made a conscious effort to avoid D&D. For many reasons, the dislike for D&D is especially acute among WoD groups. Over the years it's developed into a kind of sports team rivalry and there are mutual harsh feelings all around..
Nepenthe said:
And, to be honest, I have also always been turned off by the overwhelming snobism of the WoD gamers :)
.. as you can see.

GURPS has never earned the kind of venom that flies between WoD and d20 players.
 

JustKim said:
.. as you can see.

Yeah, that might have come off a bit stronger than I intended. What I meant was that I don't believe in "my system is better than yours" pissing contests or "let's smash the other system" matches. I've only seen these from the WoD people, but that's probably just me managing to avoid the right (or wrong, as it may be) places :)

/N
 



blargney the second said:
I think they're just jealous that D&D players get to steal loot once they've killed the monsters. ;P

You obviously haven't played any of the WoD games with people that I know -- in all the years that I was a WoD player, I only found one group that was into the high-concept angle (Hi, Harry!). Many professed to be interested in story creation and/or character acting but at the end of the day, it was urban dungeon crawls with supernatural protagonists. Loot included. Not that this couldn't be fun but it's not what I signed up for (I will always prefer D&D for goal/reward-oriented play).
 



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