Monte Cooks WoD is for 3.5

Henry said:
This is for my "wait and see" list. And coincidentally, it comes out RIGHT at Gencon... Hmmm....

Movies these days often use fake names when they are in pre-production to prevent leaks and fan curiosity. Obviously this is.... 4E! :p

*ducks*
 

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This sounds EXACTLY like what Monte did for Call of Cthulhu d20. I had never played CoC before D20, but after buying it, i went and bought a bunch of the Chaosium sourcebooks also, although the campaign i run is d20.

I will probably get this because i really like Monte's work. Hell, i bought Ptolus and i don't even run it. Haven't even finished reading that freakin' huge thing.
 

Wombat said:
The WoD rules work great for a WoD game.

Why would I want to graft D20 rules onto a setting that already has an appropriate rules set?

I mean, I like Monte's work, but this is a non-starter for me.

Star Wars
Traveller
Call of Cthulhu

Shall i continue? :)
 

What is the premise for WoD? Is it like Cthulhu or d20 Modern, with fantasy overlaid on a modern setting, or is it eldritch gods in a modern setting? For that matter, how would this crossover with Delta Green d20?
 

Nebulous said:
What is the premise for WoD? Is it like Cthulhu or d20 Modern, with fantasy overlaid on a modern setting, or is it eldritch gods in a modern setting? For that matter, how would this crossover with Delta Green d20?

The World of Darkness is, ostensibly, our world, but with slightly darker tones, and the inclusion of beasties just under the veneer of normalcy. In our world, a serial killer is somewhere between evil and pathetic, and in the WoD, the serial killer is possibly a vampire struggling with keeping his bloodthirst in check, and an organization of vampires struggling to find him, kill him, and replace him with a patsy so their secret won't get out. :)
 

Whizbang Dustyboots said:
Gary Gygax's World of Darkness would certainly be interesting.
I'm picturing a four-man party consisting of a vampire, a werewolf, a mage, and a changeling, Greyhawking their way through a nightclub full of supernatural monsters.
 

Actually to me it seems pretty apocalyptic... see the destroyed buildings and dead people. World of Darkness is brutal in more subtle way. This seems to be WoD after some catastrophy.
 

Henry said:
The World of Darkness is, ostensibly, our world, but with slightly darker tones, and the inclusion of beasties just under the veneer of normalcy.

And, really, in a nutshell isn't that what Dark*Matter is hinting at? And that's pretty much the basics of the Urban Arcana d20 setting? And it also sounds like the world described when my buddy ran us through some d20 Cuthulu material. Truth be told, I'm had enough with "X-Files: The Roleplaying Game" that, despite having a great respect for Monte's work, I really have no need for this. :\

-DM Jeff
 

I am so getting this! I bought CoC d20 immediately because it was d20. If he can pull this off...wohoo!


heck I might be able to pull some of CoC over to it! This is awesome....

now if someone wouldn't mind doing this for Ars Magica, I'd be very happy.
 

I'm happy - not because I would run WoD with d20 rules, but because I expect it will provide d20 rules for vampires, werewolves and mages much superior to the current core rules versions. Not that it would be hard to have superior rules, but... ;)

I'm disappointed that it's not d20-Modern-based (i.e., using the Modern generic classes), although conversion between the systems is essentially effortless. Perhaps the werewolves and vampires are 20- (or 25-?) -level racial classes? That would excuse not using the Modern generics.

I'd still use NWoD if I wanted to run a game in the actual WoD setting, but I probably wouldn't buy Monte Cook's WoD if I wanted to do that, anyway. ;) This is really the only way I'd want to pick it up, and I certainly do.

On the flip side, if, as the cover seems to indicate, this is a post-apocalyptic WoD, perhaps based on characters somehow surviving the apocalypse at the end of the OWoD, that would be pretty cool.
 

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