Tun Kai Poh
Hero
In my current Lancer: Battlegroup game (being recounted in Story Time), my players recently finished a grueling 2-day space battle that left thousands dead, only to find that half the enemy fleet agreed to a conditional surrender, so now they're negotiating the exact details of the enemy withdrawal (only after a week plus of salvage and repairs in place).
It's a very interesting and dramatic situation when you have nearly 3,000 prisoners on hand, your homeworlds' governments are counting on you to clean things up without causing more problems, and both sides have lost hundreds dead. Far more rich a roleplaying situation than one side being totally wiped out.
One of my PCs just found out that the opposing fleet commander is descended from her mother's former lover from 500 years ago, thanks to the weirdness of relativistic slow ageing of career nearlight space officers...
It's a very interesting and dramatic situation when you have nearly 3,000 prisoners on hand, your homeworlds' governments are counting on you to clean things up without causing more problems, and both sides have lost hundreds dead. Far more rich a roleplaying situation than one side being totally wiped out.
One of my PCs just found out that the opposing fleet commander is descended from her mother's former lover from 500 years ago, thanks to the weirdness of relativistic slow ageing of career nearlight space officers...