LordArchaon
Explorer
Dunamin said:It would make no sense for that one to make its way into real D&D. Why should a warhorse be able to carry a human but not a tiefling?
Of course it makes no sense! all this mount-race relationships may only have sense in the miniatures game, in which each expansions has its fixed number of creatures and they want you to say "Oh no! I have the manticore but I don't have a goblin that can mount it, I must go buy another booster pack!"
Dunamin said:The critters seem pretty interesting to me but I don't know much about the Minis game - whats that "victory area" they talk about with the bar-lgura?
I think we shouldn't care about it. From my Warhammer experience, it could be an area defined before the start of the scenario by each player and it might represent some terrain that you don't want to lose, or more generally your "base", or maybe even your objective.
However, it is uses in these stats cards only as the area in which this demon brings back the hostages it kidnaps, the area in which the hoard of the dragon must stay to give you points or the area in which the Naga should stay to do some other thing and grant points or something like that. It doesn't have anything to do with real D&D. Except that the abilities these creatures have tied to it may be abilities that will remain in the MM, of course without the Victory Area thing.