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More about wizards by kunadam

Irda Ranger said:
And what did happen to Conjuration? Any mention at all?
In the Hungarian info released prior, it was stated that summoning and summoning tables were completely out for the time being. That means for clerics, druids, and wizards.

Conjurers were cool and all, but from a DM point of view... WOOT!!! :D
 

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There had better be some kind of enchanter arcanist class available later, because there is no way I am letting psionics into my game. My world does not need Jedis
 

Abstraction said:
There had better be some kind of enchanter arcanist class available later, because there is no way I am letting psionics into my game. My world does not need Jedis

So cross out the word "psion" at the top of the character sheet and write in "enchanter." Game on.
 

Traycor said:
In the Hungarian info released prior, it was stated that summoning and summoning tables were completely out for the time being. That means for clerics, druids, and wizards.

Conjurers were cool and all, but from a DM point of view... WOOT!!! :D

Summoning monsters was only a tiny fraction of Conjuration. Conjuration had Grease, Web, Stinking Cloud, walls, etc. Plus orbs and such, but those fall under blasting.
 

Yeah, to be honest I always saw psionics as "mind control with extra bits to let them do stuff when the target doesn't have a mind", so making the psion be the main mind-control guy fits for me.

My real questions would be "how is the sorcerer going to be different from the warlock and wizard?"
 

Gort said:
My real questions would be "how is the sorcerer going to be different from the warlock and wizard?"
I believe that some of the earlier Hungarian stuff suggested that the sorcerer would be closer to what a wild mage is... barely able to contain or control the primal forces of magic within them. I believe the example was given of sending out a wave of fire, but still having risidual flames wrapped around the sorcerer afterwards that would burn targets in melee.
 

In general, I like the entire post. I am kinda wary about the wand/staff/orb thing, depeding on how it is implemented. And wouldn't it make more sense for rays to be controlled by the wand instead of the orb?
 

Wait, who's kunadam?

I don't like the "making room for psionics" thing. Having psionics that are separate from arcane magic is annoying enough when they're easily ignored. Hopefully psions will be easy to reflavor as enchanters, and not weighted down with telekinesis and crap.
 

Atlatl Jones said:
I suspect that the coolness of implements will depend entirely on how they're used. If all spells are divivided into staff spells, orb spells, etc., or the implement is required to cast the spell at all, that would be a bit dorky. But if the implements are essentially feats or talents that give bonuses when casting certain spells, that wouldn't be a bad thing.
I recall the wizard article saying that you can cast spells without the implements, but it's going to be less effective.
 

Traycor said:
In the Hungarian info released prior, it was stated that summoning and summoning tables were completely out for the time being. That means for clerics, druids, and wizards.

Conjurers were cool and all, but from a DM point of view... WOOT!!! :D

Except for warlocks, which the guy also posted.
 

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