takasi
First Post
Decided to separate this from the Dragon 344 thread:
It seems very strange that out of hundreds of locations from the ECS, the second Paizo Eberron backdrop article is Dreadhold, one of the few locations that actually DOES have an adventure. Gambit at Dreadhold was an excellent RPGA module. It has the right mix of action and roleplay. The length is about the right size for Dungoen. The writing quality is professional and better than some Dungoen modules.
The adventure is no longer available from the RPGA. I think it would have been perfect for Dungeon alongside a detailed backdrop article on the island prison. If the Dungeon staff wasn't aware of this module, it would be nice if they worked with the content manager at the RPGA to get a listing of upcoming module descriptions. For example, the monster city of Greywall would make a good backdrop for Dungeon, and Incident at Greywall would make an excellent companion adventure.
What does everyone think of RPGA adventures in Dungeon? They've done this a few times in the past. For example, in 2005 75% of the Eberron adventures published in Dungeon were reprints from the RPGA. Mad God's Key was based loosely on a Living Greyhawk adventure.
I think this helps benefit the RPGA too. DMs get to see what the games are all about even if they can't make it to conventions. Seeing an adventure in Dungeon might motivate some DMs to sanction other adventures for home play. It may even inspire a few gamedays. Having RPGA adventures in Dungeon might even help recruit more aspiring writers to volunteer.
Xen'drik Expeditions is one opportunity. It's a brand new campaign that hasn't been released yet. At Gen Con Indy they're running a mega 12 hour adventure called Well of Woe; it might be a good candidate for the magazine. I've sent emails and messages to several people at the RPGA and posted on Paizo's boards, now all I can do is wait and see.
What's your experience with RPGA modules? Which ones do you feel were Dungeon worthy?
James Jacobs said:Eventually, we decided that in order for a backdrop to appear in Dungeon there had to be an adventure associated with it, and since at the time we didn't have a Dreadhold adventure it got kicked over to Dragon for publication rather than just sitting on a cool article and not publishing it for a year.
It seems very strange that out of hundreds of locations from the ECS, the second Paizo Eberron backdrop article is Dreadhold, one of the few locations that actually DOES have an adventure. Gambit at Dreadhold was an excellent RPGA module. It has the right mix of action and roleplay. The length is about the right size for Dungoen. The writing quality is professional and better than some Dungoen modules.
The adventure is no longer available from the RPGA. I think it would have been perfect for Dungeon alongside a detailed backdrop article on the island prison. If the Dungeon staff wasn't aware of this module, it would be nice if they worked with the content manager at the RPGA to get a listing of upcoming module descriptions. For example, the monster city of Greywall would make a good backdrop for Dungeon, and Incident at Greywall would make an excellent companion adventure.
What does everyone think of RPGA adventures in Dungeon? They've done this a few times in the past. For example, in 2005 75% of the Eberron adventures published in Dungeon were reprints from the RPGA. Mad God's Key was based loosely on a Living Greyhawk adventure.
I think this helps benefit the RPGA too. DMs get to see what the games are all about even if they can't make it to conventions. Seeing an adventure in Dungeon might motivate some DMs to sanction other adventures for home play. It may even inspire a few gamedays. Having RPGA adventures in Dungeon might even help recruit more aspiring writers to volunteer.
Xen'drik Expeditions is one opportunity. It's a brand new campaign that hasn't been released yet. At Gen Con Indy they're running a mega 12 hour adventure called Well of Woe; it might be a good candidate for the magazine. I've sent emails and messages to several people at the RPGA and posted on Paizo's boards, now all I can do is wait and see.
What's your experience with RPGA modules? Which ones do you feel were Dungeon worthy?
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