Morningstar or Dawnforge?

Wombat said:
Hmm, finally looked them both up

Neither floats my boat in the slightest. As far as I can see, this just adds two more FR-type uber-magic, uber-level campaigns to the mix.

Oh well.

I'm just not the target audience.

I hope the rest of you have fun with one or both of them.
Hello Wombat;

The thing about Morningstar is that I built it to be the other side of the high magic coin, if you will. Much of the magic in the world is used to fuel large-scale undertakings, not necessarily to pad a character's backpack. How much power falls into the player's hands is up to individual tastes.

There are no magic shops, per se, and though it serves well for High level play, there are plenty of epic adventures for low level characters as well. It's a place for epic campaigns (and many diverse ones at that)- including low-level play.

I don't know your tastes, but I thought I'd clarify what the world's about.
 
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shadow said:
My only concern is the idea of a meta-plot. If a large amount of the setting revovles around the mystery of the canticle, will I have to buy a lot of supplements and adventures to further reveal the meta-plot?
As someone else who has read the Morningstar book I'll try to set your mind at ease about the meta-plot. It is really well done. It is pretty intriguing and a fun puzzle to work at, but it does not need to overwhelm your campaign. The DM has the compete freedom to engage it as much as he wants to. The world as written is rich enough to stay basically static and just allow the players to explore it (even that would take a long time as it’s a huge world).

The one thing that I kept thinking while reading the book is, "man this has so many tools for the DM." The Canticle, the religions, the empires, and the races all have built in aids for customizing your campaign. You could honestly run almost any type of campaign you wanted to.

I myself love the meta-plot elements and so I would run a campaign in such a way as to highlight them. It really is a good puzzle!

By the way, there is a ton in there to accommodate/engage players too.

Get the book, it's well worth it!

I hope that helps,
Luke
 
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LRathbun said:
As someone else who has read the Morningstar book I'll try to set your mind at ease about the meta-plot. It is really well done. It is pretty intriguing and a fun puzzle to work at, but it does not need to overwhelm your campaign. The DM has the compete freedom to engage it as much as he wants to. The world as written is rich enough to stay basically static and just allow the players to explore it (even that would take a long time as it’s a huge world).

The one thing that I kept thinking while reading the book is, "man this has so many tools for the DM." The Canticle, the religions, the empires, and the races all have built in aids for customizing your campaign. You could honestly run almost any type of campaign you wanted to.

I myself love the meta-plot elements and so I would run a campaign in such a way as to highlight them. It really is a good puzzle!

By the way, there is a ton in there to accommodate/engage players too.

Get the book, it's well worth it!

I hope that helps,
Luke
Just thought i would say that I MUST agree with this, I am not very fond of this style of fantasy and that is why I am not gonna get it, but that is still up to be changed, after all the preview may have given me the worng impression and maybe, just maybe, I may have some spare money (just dicovered what it is...). :rolleyes:

If you like the kind of approach it gives them I strongly advise ou to get it, but I prefer to DM or play games on the other point of the scale.

Anyway just wanted to clear it up in case I have been rude before and made people think it is not worthy their money... I congratulate the authors!
 

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