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I very much like the idea of a slave trade; it's an important sub-theme in one of the campaigns I currently run.

Of course, one of the most interesting things about slavery is that its definition shifts depending on locale. Often a slave purchased in one jurisdiction has completely different rights in the jurisdiction to which his buyer takes him.

I would therefore suggest that Mor's End have a "soft" slavery model, similar to that of post-Roman Gaul or 16th century Spain -- or an even soften type like that of 15th century West Africa.

Of course, it may be that the places with which Mor's End trades have a harsh chattel slavery model like that of the 19th century American South or Northwest Coast aboriginal people.

If we end up going with some variant of my history, I would argue that Mor, the ex-slave would not in fact prohibit slavery in his city. Instead, he would create a very generous system that recognized slaves' rights. The latter system would have a far greater chance of freeing slaves than one which simply turned away slaves and their owners at the door.

I'd therefore suggest that the slavery system have the following elements:
1. A cap on the maximum number of hours per week of work for slaves.
2. Enshrining the right of slaves to marry.
3. Free legal counsel for slaves.
4. Enshrining the legal right of slaves to work during their free time.
5. Court-ordered self-purchase in the event that an owner refuses to allow a slave to purchase his freedom, in which the court fixes a price and payment timetable.

With the exception of 2, this is basically the legal framework of Iberian slavery in the 15th through 18th centuries for those who wish to look at this more closely.

Of course, there are still many ways for the owners and establishment to manipulate the system to keep slaves from ever being freed. In addition, such a system can still enact severe penalties for slaves escaping illegally -- even death.

As for the question of modularity, I don't see a problem. If the characters are from a place where there is no slavery, there's no problem with the slavery model above and if they come from a place where there is a different slavery model, again -- no problem.
 
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Though this is a slight digression, I'm wondering where the appropriate place for a discussion on heraldry - specifically the city crest - would be. Also think there should be some for the various guilds and so on.

Same question with regard to legal issues/code of laws.
 

I believe a very mild form of slavery could be palatable for Mor's End, but please let's not call it "slavery". This seems closer to indentured servitude, so why not call it that?

From Indentured Servitude to Racial Slavery

Indentured Servitude in Colonial America
Wherever you find slavery, you first find indentures.
[...]
In practice, the servant would sell himself to an agent or ship captain before leaving the British Isles. In turn, the contract would be sold to a buyer in the colonies to recover the cost of the passage. The crossing in steerage was grim. One indentured servant, Thomas Morally, was given three biscuits a day to eat and each mess of five men was given three pints of water per day.
[...]
In theory, the person is only selling his or her labor. In practice, however, indentured servants were basically slaves and the courts enforced the laws that made it so. The treatment of the servant was harsh and often brutal.
[...]
If a servant worked their full indenture, they received freedom dues, which were based on Hebrew law from the Old Testament. (Deut. 15:12-15) Many colonies also granted land to the newly freed servant.
 

GladiusNP said:
Though this is a slight digression, I'm wondering where the appropriate place for a discussion on heraldry - specifically the city crest - would be. Also think there should be some for the various guilds and so on.

Same question with regard to legal issues/code of laws.

I think the truly miscellaneous thread is the "Time to open shop" thread. That's where discussions like slavery and heraldry should probably be discussed.

--sam
 

Thanks Ialato. Will write something up, maybe after I get home from work (14 hrs from now). Would do it now, but have to go to university in half an hour.
 

Sounds good Fusangite, but I'm also in favour of changing the name. Maybe something unique to Mor's End. Bondsman? Bound?

PS: I'm pretty busy the next few days but I can see things are in good hands. Nice job! :)
 

Glad to see the "soft slavery" model is favoured. I must disagree, though, with coming up with a euphemism for it. Indentured servitude is a broader class than slavery. If people don't like "slavery," I'd favour "serfdom." I would not favour obfuscating or made-up terms for it. Urban serfdom (though more brutal and restrictive than Iberian slavery) was used in Russia into the 19th century.
 

Just a idea, why not make slavery legal but make the buying and selling of slaves within the city walls illegal. That way the city could politely frown on it but not loose any of the revenue generated by slave traders using the caravan routes. Slavery could exist but they would keep the dirty side of it out of site.

Slavery should probably be kept a optional setting too, design the mechanism that makes it work but keep it modular enough where DM's who don't feel it fits with their worlds can remove it without it causing issues with the rest of the Mor's End setting.
 


And veer they do. I've tried to incorporate much of the history and geography but have also dropped a whole bunch; in particular, as per several people's comments, the grandmother has been hacked-out.
 

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