Mortal Kombat (Recruitment Closed)

DrZombie said:
Will we be fighting an NPC first? To test our battle plans, and such. You know, every movie starts with some poor sobs who's only purpose is to get slaughtered halfway scene two after saying their only line (which usually is : you gonna die... AAAAAAAAAAAAAARGHLLLL)
I don't know, that seems likely to give away quite a bit about the various builds and classes of the characters, which would defeat the whole purpose of only posting descriptions.
 

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It might be good for everyone to get a fight or two under their belt before possibly running into a harsh one-sided pvp fight. Even if the characters are relatively well balanced overall, a grappler that goes first and gets ahold of a caster, or a caster that gets away long enough to fully buff then return could make things ugly.

Plus a PC vs NPC fight or two would be an exercise in resource management. We'd need to use enough of our abilities to win the fight without giving away more information than necessary.
 






Alrighty, I'm gonna be closing recruitment now. Sorry for my dissapearance, I got a little busy for awhile. Heres the final character list.

Characters Recieved:
Einan - Kallandros - Good
Question - Tremere - Neutral
bluegodjanus - Torea - Good
devrimk - Katana - Lawful
Iku Rex - Zeki - Lawful
IcyCool - Sean McFallon - Lawful
Voidrazor - Shadow Dragon - Evil
Watus - Mord Ekland - Lawful
DrZombie - Acolyte Wu - Good
Caros - Roy - Chaos
ishalleatyourflesh - Creature of Torment - Chaos
Jemal - (you forgot a name) - Chaos
Moonstone Spider - Khorli - Neutral?

I shall be starting this on saturday. Sometime before them I will post a complete rule set here. Good Luck all.
 


I think for simplicities sake I'm going to donate a bag of random junk to all of the pc's. Essentially, the bag has an invested amount of gp (in this case 250gp) and whenever you want, you can pull a mundane item from the ohb out of it for twice its gp cost. This will allow you to not have to worry about small things like arrows and spell components.
 

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