Mortality Radio 69: Philip J. Reed, and the last of 2004 ...!!!


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I would loved to have heard the show or even just sat in on the chat. Unfortunately, the audio stream was so broken up that only 1 in 4 words was understandable. The IRC chat wasn't any better. Constant freezes left whole conversations in the dust for up to 20 minutes. My system is a P4 with 1 gig of ram hooked into a quality DSL line with a static address. Becuase of this, I don't think it was my system. I guess I'm back to downloading the completed shows. :(
 


lrsach01 said:
I would loved to have heard the show or even just sat in on the chat. Unfortunately, the audio stream was so broken up that only 1 in 4 words was understandable. The IRC chat wasn't any better. Constant freezes left whole conversations in the dust for up to 20 minutes. My system is a P4 with 1 gig of ram hooked into a quality DSL line with a static address. Becuase of this, I don't think it was my system. I guess I'm back to downloading the completed shows. :(

Well, the advantage to that is that you may fast forward through the parts where Smaug talks!! ;)
 

PJ-Mason said:
DOH! SJG (steve jackson games).

Uh....the evil monkeys switched my keyboard buttons around last night..... :p

Oh yeah, I worked there. :) While there I worked on many products including designing Frag, working on the Dork Tower board game with Steve, and pushing the Hellboy Sourcebook and Roleplaying Game from concept to release.
 

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