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Most amusing line in a game book?

The Alternity books have some real gems in them.

From the Player's Handbook, under "Impact Damage": "Heroes have a habit of getting to very high places, engaging in some kind of breathtaking fight scene, and then falling off."

Under the header "Property Damage" for instance, "Heroes armed with high-powered energy weapons , powered armor, and demolition charges tend to rearrange landscape whether they mean to or not. If you've got a plasma gun, who needs a door?"
 

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Michael Morris said:
HoL is one of the funniest books ever written, game or no. A game with skill names like "Comprehension Through Pugilation", "Withstand / Enjoy Hellish Agony", "Make Sharp Things Go Through Soft Things That Scream and Bleed" or "Make Anything You Say Sound More Important Than The Voice of God" has got to make you laugh.

My particularly favorite lines from HOL were related to hand to hand combat. There were two versions...

1. That Whacky Bruce Lee Stuff
2. How to Make People Stop Living With Your Fist

hehe, love that book.
 

Roll 100 or 99 on the DMG 100 NPC traits table.

There was a reference in Song & Silence about Acerack's tomb and Bone Hill.

S&S also refers to the four core PC roles (warrior, mage, etc) as "the four basic monster food groups"

I was highly Amused by the "Vengeful" trait in PHB too "Wipe them out. All of them."

However, my all-time favorite is in Unearthed Arcana (in the damage save section). "Dead: The soul has left the body. There is nothing you can do but rummage amount their pockets for spell gold coins"
 

Olaf the Stout said:
Where is this? I have the Wilderlands and I'd like to have a look at it. Does Diaglo know about it? I assume that he does.

He does know - it's on pg 33:
"Quill Lake (Calm Aquatic, EL 8): Nestled in the Lords Mountains, Quill Lake is the home of a very rare and dangerous spiny rockfish. The creature is highly poisonous, and is the dominat species in the lake. The cult of ODD, a band of evil fighters lead by the Evil Lord Diaglus controls the northern shores. Diaglus is known for his adherence to the cult's simple tenet of "ODD is the only true religion. All the other religions are only poor imitations of the real thing." The cultists have no magic using members. They kill on sight."
 

Kid Charlemagne said:
He does know - it's on pg 33:
"Quill Lake (Calm Aquatic, EL 8): Nestled in the Lords Mountains, Quill Lake is the home of a very rare and dangerous spiny rockfish. The creature is highly poisonous, and is the dominat species in the lake. The cult of ODD, a band of evil fighters lead by the Evil Lord Diaglus controls the northern shores. Diaglus is known for his adherence to the cult's simple tenet of "ODD is the only true religion. All the other religions are only poor imitations of the real thing." The cultists have no magic using members. They kill on sight."

What a crack up! :lol:

Olaf the Stout
 

The backstory from the Second World Sourcebook is pretty funny. I especially like how a major war - one of the major reasons the setting has post-apocolypse elements - starts at an academic conference, when someone is told their work lacks rigour.

EDIT: I just opened the same author's Skill Focus: Talking to a random page (just got it along with a dozen or so other PDFs via the sale) and got this little gem. It's an additional use for the Bluff skill.

Steven Palmer Peterson said:
Snappy Comeback (DC 20)
If you later come up with a snappy retort or comeback to something someone else said earlier, you may make it such that your character said the snappy comeback retroactively.

This has no game effect other than to make your character look cool.

Failure: Your character didn't figure out the retort until driving home from the party either.
 
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glass said:
Have you ever been reading a game book when something in it made you stop and laugh out load? Is there something that makes you chuckle every time you read it?

The first one that came to my mind was from the 1st Edition Shadowrun Grimoire. The table for exotic materials appropriate for reducing the karma cost to create magical foci and other gear listed this.

1 liter of bodily fluid from a dragon. ("You want me to do WHAT in this cup?")
 

In Ghostwalk there's a section where they are explaining how spells are different in the True Afterlife, like Raise Dead, Speak with Dead, etc. Then it says:

Fireball: This spell does not work in the True Afterlife. Just kidding.

Doesn't seem quite as funny to me atm, but when I first saw that, it certainly surprised the heck outta me.

I also like the organization for one of the golems: Gangs. Apparently, Golems can be found in gangs. Weird.
 

The Century Worm:

leaving.asp


'nuff said :lol:
 


Into the Woods

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