lukelightning
First Post
How about random heights and weights, and random starting ages. Does anyone actually use them?
lukelightning said:How about random heights and weights, and random starting ages. Does anyone actually use them?
Klaus said:They renew their *slots* without the need of rest by praying at a specific time. But once renewed, not all slots need to be filled up with prepared spells.
Open slots to be filled later = more versatile clerics, wizards, druids, rangers and paladins.
SRD said:Time of Day
A divine spellcaster chooses and prepares spells ahead of time, just as a wizard does. However, a divine spellcaster does not require a period of rest to prepare spells. Instead, the character chooses a particular part of the day to pray and receive spells. The time is usually associated with some daily event. If some event prevents a character from praying at the proper time, he must do so as soon as possible. If the character does not stop to pray for spells at the first opportunity, he must wait until the next day to prepare spells.
SRD said:Spell Selection and Preparation
Until she prepares spells from her spellbook, the only spells a wizard has available to cast are the ones that she already had prepared from the previous day and has not yet used. During the study period, she chooses which spells to prepare. If a wizard already has spells prepared (from the previous day) that she has not cast, she can abandon some or all of them to make room for new spells.
When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, she can repeat the preparation process as often as she likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of her spells.
Nail said:I've yet to see anyone post a superfluous rule. Plenty of you have posted rules you dislike or ignore......and that's got precious little to do with "redundant".
We used them once when two players with gnome PC's were competing with each other to see who got to be the shortest.lukelightning said:How about random heights and weights, and random starting ages. Does anyone actually use them?
mvincent said:We used them once when two players with gnome PC's were competing with each other to see who got to be the shortest.
I used to agree, but then I noticed that (in the D&D setting) alignment is actually a concrete, tangible aspect that affects a whole lot things (how spells affect you, what spells you can cast, etc.). In standard D&D worlds the nine alignments (unlike stats) are fully named, labeled, and have whole planes devoted to them. So alignment isn't so much an abstract reflection of one's general behavior (which could be entirely different at times), but more a belonging to certain 'group'.Mistwell said:Listing an alignment is redundant, particularly since the alignment changes based on how your character acts. You play your character however you play your character. That you can put a label on their general behavior at that time doesn't actually have a whole lot of meaning.
Mistwell said:You want to cast protection from evil? Well, let the DM determine if you have been evil that day, or good.