Most Unbalanced Prestige Classes?

About half of the PrCs from Warcraft are a bit out of touch with balance, IMO, as are many of the spells. I was hoping to incorporate a lot of it into my homebrew, but after reading some of them and thinking of them combined with maxed core classes it would be more than overpowering, but absurd.
 

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Dervish/archmage

what can I say - Dervish gets around half the combat rules and is limited only by "uses ber day" of the dervish dance....Ask yourself...how many great halls need to be cleared by a single character in a given day?

As for archmage it is overpowered simply in the fact that what mage wouldn't take it?

oh yeah...Be careful with Verdant Lord...good saves...spells advancement every level...2 good saves...and throw in some special abilities to boot!
 

Good stuff so far - keep 'em coming! A few players have expressed interest in a couple of the ones mentioned.

Maybe you could give me a little more analysis on these:

Radiant Servent of Pelor - from Complete Divine.

Archmage.
 
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This should be obvious!

MYSTIC THEURGE IS BROKEN BEYOND BELIEF!

I can hear the M-T loving babies crying now: "But they don't get wizard feats! And they don't improve at turning undead! That makes it balanced!"

Balanced my @$$. Sorcerers gain none of those things. Basically, all a mystic theurge is is a sorcerer who also gets to cast cleric spells ON TOP of his arcane spells. BROKEN!!!!!!
 
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epochrpg said:
[SIZ...E=7][B...][COL....OR=Orange]MYSTIC THEURGE IS BROKEN BEYOND BELIEF![/COLOR][/B][/SIZE]

I can hear the M-T loving babies crying now: "But they don't get wizard feats! And they don't improve at turning undead! That makes it balanced!"

Balanced my @$$. Sorcerers gain none of those things. Basically, all a mystic theurge is is a sorcerer who also gets to cast cleric spells ON TOP of his arcane spells. BROKEN!!!!!!

Please don't shout.
 

Shadowdancer - Not unbalanced or overpowered per se, but you definately want to make sure that you and the player agree on what Hide in Plain Sight and Shadowjump allow the character to do.
 

Wonger said:
Good stuff so far - keep 'em coming! A few players have expressed interest in a couple of the ones mentioned.

Maybe you could give me a little more analysis on these:

Radiant Servent of Pelor - from Complete Divine.

This one is really pretty straightforward. It gets a bevy of class abilities AND has everything the already powerful cleric has and even does some of them better -- including the two things the cleric does best: heal and spellcast.

Drawback - a slightly smaller hit dice. Doesn't pay for it IMO

Archmage.

Nothing wrong with the 3.5 version, IMO. Spell power WAS broken in 3.0/FRCS, but the 3.5 DMG version works. Some find the entry requirements a bit straightforward, but I really don't think if you express the costs in other ways (like spell slots) that its a big deal.
 
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