People are receiving both contradictory and fairly unworkable rules answers regarding variations on the question of when effects trigger based on a targets voluntary vs. involuntary movement.
For example, one person received this response:
"Response (Support Agent) 04/24/2009 11:07 AM
Hi there XXXXX,
Thank you for contacting Wizards of the Coast game support! Please allow me to clarify how this works.
When a character "moves" into an area, it implies action (like a move action would) and refers to intentional movement.
When a character "enters" an area, this refers to entering an area by any means, including forced movement.
Forced movement does not trigger the Storm Pillar. We intend to provide an FAQ for this in the future.
And another clarification, the Storm Pillar's damage is not limited to once per round. A character moving through multiple adjacent squares will be damaged multiple times. If the terrain and positioning allow it, you can potentially trap an opponent so that in order to move where they want, they'd have to pass through 2 or 3 squares adjacent to the Storm Pillar. He would take damage each time. Heck, if you had two Storm Pillars near each other, a character entering a square that is adjacent to each of them gets damaged by each one.
Take Care and Good Gaming!
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Sam
Online Response Crew
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Another person received this response:
"I decided to send an email to Customer Service and basically asked, if a zone moves over a character do they take damage. In other words, is that part of their definition of "entering" a zone. Here is the response":
XXXXX,
Thank you for writing.
Since they did not enter it, they would not take the damage. However if the zone was still there at the start of their next turn they would take damage.
Good Gaming!
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Paul
Online Response Crew
Wizards of the Coast
1-800-324-6496 (US and Canada)
425-204-8069 (From all other countries)
Monday-Friday 9am-6pm PST / 12pm-9pm EST
Saturday-Sunday 10am-4pm PST / 1pm-7pm EST
____________________________________
Those answers are contradictory.
However, worse, they are also not very workable with other powers. As follows...
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Example 1: Grease (Arcane Powers book)
Grease
Daily * Arcane, Implement, Zone
Standard Action
Area burst 2 within 10 squares
Effect: The burst creates a zone of slick grease that covers all horizontal surfaces until the end of the encounter. The zone is difficult terrain. You can make the following attack, using a square within the zone as the origin square.
Free Action
Close burst 1
Trigger: A creature enters the zone
Target: The triggering creature in burst
Attack: Intelligence vs. Reflex
Hit: You knock the target prone.
Miss: You slide the target 2 squares.
Given the Customer Service response, Grease is now an automatic prone. On a miss, the wizard can slide the creature out of the zone and back in the zone for another attack, and keep doing this on a miss as a free action until he or she hits. Worse, now the Wizard might WANT to miss a couple of times first, to make the target expend some more of their movement before they are knocked prone.
That's because the spell text says the trigger is a creature enters the zone, instead of saying moves into the zone.
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Example 2: Polearm Gamble (PHB feat)
The language on Polearm Gamble uses the phrase, 'When a non-adjacent enemy enters a square adjacent to you...'.
Under Opportunity Actions in the PHB (p290), it states two (distinct and separate) conditions under which an enemy provokes an OA: "Moving Provokes" (this condition excludes forced movement) and "Ranged and Area Powers Provoke". Polearm Gamble adds another condition which also provokes an attack - entering an adjacent square. By my reading, based on the Customer Service response, this doesn't fall under the rules of the "Moving Provokes" condition as it's yet another separate and distinct condition, and now due to the "Entering" Customer Service response, we have Polearm Gamble triggering based on forced movement.
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There are other powers and issues with this "Entering" vs. "Moving" language from Customer Service. It's not a good answer, does not appear to have been thought through that way at the time the rules were written, and the answer is just going to result in far more confusion and problems than it solved.
It would seem these things either need their own keyword, or some sort of flat ruling in the FAQ that makes more sense.
Sincerely,
Mark
Van Nuys, CA