D&D 5E MPMB's D&D 5e Character Tools

I have added a lot of stuff to the sheet with the help of Athinar and now it is time for a new Beta version :)

The newest version is Character Sheet v6.95 [Beta] (30-7-2015), with the following changelog:

- Added the option “Only new weapons” to the equipment menu
- Added the option “Only new armor & shield” to the equipment menu
- Added a tooltip to the Saving Throw proficiency checkboxes
- Added the class features for Druid, Cleric, and Wizard, but none of their subclasses yet (with help of fitsou and Athinar)
- Added the class and subclass features for Bard, Monk, Paladin, Ranger, Rogue, and Sorcerer (with help of fitsou and Athinar)
- Added the option to put magic bonus in the text of armor and shields
- Changed the lay-out of the Defense section to coincide with the new magic bonus system
- Added a “AC during Rest” section to the Defense section (as by the suggestions marioinfinity and Headbomb)
- Made it possible to add ability modifiers to AC using the Magic, Misc Mod 1, and Misc Mod 2 fields
- Added ‘bluetext’ fields to add modifiers to all saves and all skills (as per the suggestions of Headbomb)
- Changed Eldritch Blast (and Agonizing Blast and Eldritch Spear) damage to better reflect the fact that each d10 is a separate beam (as per the suggestion of apearlma)



This brings the state of the classes to

Barbarian
Class features: complete
Subclass features: complete


Bard
Class features: complete
Subclass features: complete


Cleric
Class features: complete
Subclass features: incomplete (only level 1 abilities are done)

Druid
Class features: complete
Subclass features: yet to do

Fighter
Class features: complete
Subclass features: complete


Monk
Class features: complete
Subclass features: complete


Paladin
Class features: complete
Subclass features: complete


Ranger
Class features: complete
Subclass features: complete


Rogue
Class features: complete
Subclass features: complete


Sorcerer
Class features: complete
Subclass features: complete


Warlock
Class features: pending implementation of Athinar's work
Subclass features: pending implementation of Athinar's work


Wizard
Class features: complete
Subclass features: pending implementation of Athinar's work
 
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Possible future enhancements"

Thieves Cant entered into the Languages
Where can we put the "Expertise" check for Tools?
Skill total for Tools?
is there a bluetext adjustment for Speed - Boots of Springing and striding +5 to speed

Wizard and Warlock subclasses sent
 


Mercule: I mentioned a problem earlier that I encountered in FoxIt Reader. He lists Adobe as the software to use because he builds the sheet to be confirmed to work in Adobe consistently, whereas functionality in other readers is suspect.

MPMB: Forgive my absence; I have too many projects going on at once.

I can't remember whether this was asked before or not: Could "Agonizing Spear" be added to the list of auto-calculated attacks for those that take both of the Eldritch Blast-modifying invocations?

I'll do the- Oh, wow, you guys are tearing through this like a hot knife through butter. Well, uh . . . Okay. o.o I guess that I'll just do the proofreading. Sorry that I couldn't show up to help more earlier.
 

Hello, I jusst wanted to chime in and say that you did a fantastic job on those sheets, I used them to quickly create a bunch of characters and it took me less then 10 minutes each, a great time saver :) So thanks alot for doing the work.
 

(...)I can't remember whether this was asked before or not: Could "Agonizing Spear" be added to the list of auto-calculated attacks for those that take both of the Eldritch Blast-modifying invocations?(...)
Agonizing Spear is already available as a weapon, just type it into the weapon field. It is just not available in the drop-down menu.


I have added more classes to the newest beta version (see the class list below)

The newest version is Character Sheet v6.96 [Beta] (2-8-2015)

The state of the classes

Barbarian
Class features: complete
Subclass features: complete


Bard
Class features: complete
Subclass features: complete


Cleric
Class features: complete
Subclass features: complete


Druid
Class features: complete
Subclass features: complete


Fighter
Class features: complete
Subclass features: complete


Monk
Class features: complete
Subclass features: complete


Paladin
Class features: complete
Subclass features: complete


Ranger
Class features: complete
Subclass features: complete


Rogue
Class features: complete
Subclass features: complete


Sorcerer
Class features: complete
Subclass features: complete


Warlock
Class features: complete
Subclass features: complete


Wizard
Class features: complete
Subclass features: partially done, and partially pending implementation of Athinar's work
 

Some minor problems:
1) Choosing dragonborn gives Draconic as a language. Then choosing Sorcerer with the Draconic Ancestry adds Draconic again. So Draconic appears twice.
2) Draconic Resilience is not adding the Dex modifier for AC. Never mind. I did something wrong, not the sheet.

Others will be added as found.
 
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Really love the updates! Can't wait to have the finished wizard myself. Are there any ways to multiclass or are there plans to add multiclass functionality? Hoping to roll a Wizard 18/ Fighter 2
 

Excellent! Wow, almost done, too. If you want to send me the text so that I can proofread, then you can add it to the newest version, that's cool. If you just want to do it the classic way and update it with the content, then have me proofread, that's cool, too. Great work, guys!
 

Let me answer some of the questions that I didn't reply to in my previous post (and the newer questions as well).


(...)Thieves Cant entered into the Languages
Where can we put the "Expertise" check for Tools?
Skill total for Tools?
is there a bluetext adjustment for Speed - Boots of Springing and striding +5 to speed(...)
Thieves' Cant has been added as a language in v6.96.
There is no room yet for Tools to have a calculated skill total or stuff like that. I might add one or two lines for tools like that (I don't expect a lot of character will even need one, let alone two).
The speed sections are just text. The tooltip shows the base speed of the race you chose and upon taking class features or changing the race, the speed is changed based on the text in the field (there is no hidden value). So if you, for example, add +5 speed from a magic item and then get a class feature that adds movement, it'll add it to your total without any problems.
And Thank you again for all your help, Athinar!

[MENTION=6797143]Noah Ivaldi[/MENTION]: Proofreading is always welcome. It is a lot of text that has been entered, and there are bound to be some mistakes! The text is in Javascript-format and that's not that easy to read I'm afraid (unless you're familiar with Javascript). So you're probably easier off just typing the class and level 20 (e.g. "Monk 20") and look at the results. Let me know what suits you best :)

[MENTION=6704531]Cherno[/MENTION]: Thank you, speeding up the character creation process is exactly what I wanted to achieve with this pdf :)


Really love the updates! Can't wait to have the finished wizard myself. Are there any ways to multiclass or are there plans to add multiclass functionality? Hoping to roll a Wizard 18/ Fighter 2
Thank you! Multiclassing is built-in, just add both classes to the "Class" field on the first page and add their levels behind it. So writing "Wizard 18/ Fighter 2" should work!
 

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