Multi-type creature

Stormborn

Explorer
Ok, working on a unique monster from fairy tale. The creature animates a dead body, and thats the ONLY way it can enteract with the world. I have decided that the creature is Fey and that while in a body it also has some Construct qualties (since its not animating the dead body with negative energy its more like a flesh golem or an animated object).

So, in stating this thing out I have decide that for all traits based on Int, Wis, and Cha (skill points and Will saves basically) it progresses as a Fey but for qualties based on Str, Dex, and (a nonexistant) Con it progressess as a construct (HD, BAB, Fort, Reflx, etc). It has a lot of the other construct qualites like immunties and extra hp as well.

Now I feel pretty good with that, but would feel better with some confirmation.

Any one know of a stated creature that combines aspects of two different types?
Any thoughts on what I describe above?
 

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I have a suspicion that you may be creating more work for yourself than is needed. By combining half of one creature type's abilities and advancement with half of a different creature type's abilities and advancement, you might be making a creature which is overly complicated to advance or manipulate/adjudicte.

If having the fey creature animate a corpse and then act through it is the ONLY way for characters to encounter this creature, then you may as well just create a unique construct and give it certain "fey-like" bonuses to represent the fey creature which in theory is controlling it. After all, while within the setting this creature is "really" a incorporeal fey creature animating an ordinary corpse, for the purposes of stating out this d20 creature, your only concern as the GM is the end result, which is a corpse-based construct with some fey-like abilities. Leave the "fey inhabiting the dead" aspects to the flavour text and keep the stats of your creature as straightforward and objective-oriented as you can.

Also, I could be wrong in this, but shouldm't this post be in the "Homebrewed monsters" forum, or is that strictly only for finished creations? I guess this post is in a bit of a grey area! ;)
 

You might also consider making a template that replaces the creature's Int, Wis, and Cha, changes the type to Construct, and gives the creature the appropriate special abilities.
 

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