Starbuck_II
First Post
3E also introduced Gestalht: 1E multiclassing
3E also introduced Gestalht: 1E multiclassing
If you were human, you could decide to retire from your current class (forever), assuming you had a high ability score in the class prime attribute (Str for fighters, Int for wizards, etc). Then you could advance in another class, for which you had an even higher stat. You could not use the abilities of your previous class without losing all xp from the current encounter/adventure. Once your new class outleveled your old one, you could mix and match abilities (restrictions still applied).
Yes. In my experience, you ran another character while your other guy was training. The world does not stop while the pcs train.
Yes, unless they come up with the Hybrid variety from 4e, whihc would be balanced. The only problem with it, is that it takes way too long to get hybrid versions of certain classes, for example Slayer, Knight and the like never got hybrid versionsGestalt classes always struck me as something that was entirely wrong for D&D. They seemed too good.
I like the idea someone mentioned of requiring a feat to multiclass...but you can level in either class freely from then on.
That was a completely bizarre system that (IME) most DMs just said N-O-! to.
Can you imagine actually playing this one through? Suppose I was a human who went through 8 levels of Fighter. I then tell my friends "Hey, I want to try something different!" and start progressing as a Thief. W-T-F. Why should my old party want a 1st level Rogue sucking up XP and gold and magic items?
On the plus side, I am cranking through levels because of the fast Thief XP chart. When I finally arrive to my 9th level Thief level I am pretty much like exactly like the demi-human Fighter/Thief multiclass only I now have twice as many hit points(!!!).
1e/2e multiclassing has its problems, but at least, in principle, I can imagine a DM heavily fudging single-class PCs to give them the necessary leg up. Dual-classing is simply too bizarre to work with.
In the example I provided, my PC would be in an 8ish level party. So he would have 8th level Fighter HPs (good!). But as he progresses along his new career direction he has the abilities of a low level Thief.
From the perspective of the other PCs in the party, he is sandbagging in the most absurd manner and taking a full share of XP and gold and magic items. After all, in order to get any XP at all, my PC is only using the abilities of a Thief, i.e. he sucks and expects to be treated like a full party member. Isn't that, well, stupid?
Funny, when I tried to do the "missed adventuring time due to training" back in AD&D, the players would say that their PCs would wait for the others to finish.
...so a first level thief in an eighth level party is not all that strange.
they said they are going back to 3e multi-classing
That's fine sometimes. But sometimes a rival adventuring party loots the tomb of whatsit, they all miss the great chariot race with a hefty gold reward, or whatever. Unless you pause the campaign while they train, they're going to miss out on something, sometime. I'm not going to miss out on 50 yard line seats at the Superbowl because my buddy has to do homework that night.