MoogleEmpMog
First Post
Classes are theoretically balanced ability packages.
Characters are neither a single class nor the sum of their classes.
Every character comes to his class features in his own unique way, and some characters come to a mix.
Wizard 3/Fighter 1/Bard 4/Ranger 1/Rogue 1/Loremaster 3 seems closer to Gandalf's "class abilities" than Wizard 13 (or any other single-class or dual-class combination). Why should I artificially restrict PCs' ability packages, when they have no bearing whatsoever on the PC's actual in-game role or career aside from what they allow him to do?
Characters are neither a single class nor the sum of their classes.
Every character comes to his class features in his own unique way, and some characters come to a mix.
Wizard 3/Fighter 1/Bard 4/Ranger 1/Rogue 1/Loremaster 3 seems closer to Gandalf's "class abilities" than Wizard 13 (or any other single-class or dual-class combination). Why should I artificially restrict PCs' ability packages, when they have no bearing whatsoever on the PC's actual in-game role or career aside from what they allow him to do?