neceros
Adventurer
Please give me an example.hong said:That is the role of the class as defined in the rules. Now what happens if you happen to have a concept that doesn't fall neatly into one of roles...?

Please give me an example.hong said:That is the role of the class as defined in the rules. Now what happens if you happen to have a concept that doesn't fall neatly into one of roles...?
hong said:That is the role of the class as defined in the rules. Now what happens if you happen to have a concept that doesn't fall neatly into one of roles...?
This is a blind assertion until we see the feats.neceros said:4e is almost the opposite. We are given many, many feats (Almost twice as much, if I can count) and class levels are the same. Even so, you can't choose your class levels now. You are your class, and that's it. Ergo, you get more feats, and now you have powers as well which help define your character.
Fourth edition is making it easier to design your character. Character concepts aren't about multiclassing anymore, because you don't have to. Take the feats that support your character (Which is what they are for, making your character different then everyone else) And powers that give you your abilities.
Seconded. This is the reason that, while i'm not super happy with the "sound bite" version of the multiclassing rules, I'm certainly waiting to see the rest of what can be done with out it.MaelStorm said:THIS. Very good point.
A blend of a heavily armoured tank and a lightly armoured, fragile striker.neceros said:Please give me an example.![]()
This is not a role, it's two roles. That is my point. Why would you want to mix heavy armor and a light armor? What is the end purpose of the character?hong said:A blend of a heavily armoured tank and a lightly armoured, fragile striker.
Imp said:If you can easily get the flavor of a bunch of different character types by changing a few words, then you don't have strongly defined classes. Which is it?
neceros said:This is not a role, it's two roles. That is my point. Why would you want to mix heavy armor and a light armor? What is the end purpose of the character?
I like the idea that you won't be able to perform a finesse move with a Great Axe. It's absurd. Some ideas should be incompatible. In ridiculous 3.x you could perform a SA while charging on a warhorse with a hvy lance. How is that finesse? It's so stupid that no rational exists for why Rogues in 3.x have SA and not everyone.hong said:Those are bad because ftr/wiz is an inherently hard concept to support.
It is very simple. I'm not saying that the multiclassing mechanic has to support things like ftr/wiz which are hard. It has to support blending fighter, rogue, ranger (and possibly warlord), which should be easy.
I do not have a problem with 4E ftr/wizzes being so crappy that noone will ever play one. But it should beable to support blending other classes as mentioned above.
AtomicPope said:I like the idea that you won't be able to perform a finesse move with a Great Axe. It's absurd. Some ideas should be incompatible. In ridiculous 3.x you could perform a SA while charging on a warhorse with a hvy lance. How is that finesse? It's so stupid that no rational exists for why Rogues in 3.x have SA and not everyone.
Some features MUST remain incompatible by definition of predetermined class roles. That's a fundamental flaw of 3.x, not a feature. Multiclassing characters could do everything and be damn good, often better, than single classed characters.