helium3
First Post
Saeviomagy said:This isn't really a problem with MAD. It's a problem with monks sucking.
More specifically, they need d10 hit dice and the ability to wear light armor. That'd probably help a lot.
Saeviomagy said:This isn't really a problem with MAD. It's a problem with monks sucking.
LostSoul said:Fighter: "Nature guy, heat up this stew pot for me."
Druid: "It's Druid, not Nature Guy, idiot. Not planning on getting Combat Expertise, I bet."
Druid: * Casts heat metal *
Wizard comes wandering in, 18 - 30 seconds later: "Mmm, that smells great! I'll just grab this metal handle here - "
Druid: "No!"
Wizard: (takes 2d4 damage, dies)
Fighter: "Poor bastard. Killed by a stew pot."
Crothian said:Be a monk, don't try to out do the fighter or the rogue. The monk is a not either. They can support and help out those classes, sure but they can't replace them. But my main point was to one poster who said they had to be both.
They have grteat movement, great defenses. Staying alive is useful last I checked. So, are monks considered MAD becasue no one knows how to use them and so they try to make them into something they are not and that requires high stats?
LostSoul said:Well, yeah, but both 6 hit points and 12 hit points are pretty crappy. That's what Invisibility, False Life, and Mirror Image are for.
Edit: I'm not saying that a Wizard with one 14 or 15 and the rest all 8s is a good character, but one that can still be effective - more so than most other classes can be.
Andor said:So the monk should not try to fight like the fighter, check. He shouldn't try to sneak like a rouge, check. He should concentrate on staying alive, because that's what he's good at... check.
So the monks role is to live to go back to town and tell everyone about the partys valient last stand?
Or in other words, people should stop trying to use the monk to step on the fighter or rogues toes, because his proper role is to step on the bards toes?
The Monk *can* fight the fighter, but on his own terms. Why should the monk stand there and trade blows like *he* was a fighter? He has better speed, so he should stay mobile. He can fight unarmed, something his opponent probably doesn't, so he should neutralize his opponent's weapon. He can sneak around, so he should strike using surprise.Andor said:So the monk should not try to fight like the fighter, check. He shouldn't try to sneak like a rouge, check. He should concentrate on staying alive, because that's what he's good at... check.
So the monks role is to live to go back to town and tell everyone about the partys valient last stand?
Or in other words, people should stop trying to use the monk to step on the fighter or rogues toes, because his proper role is to step on the bards toes?
What really bugs me are the lines in posts that begin "To really be competitive, you need ...". Who are you competing with?
as well as from players who want to be equally good at everything, or to use every ability at its maximum.
MAD is a myth
you don't need any number in any stat, except where the rules force you to
JustaPlayer said:Love the way the title of the thread changed but it looks like 60% of the people greatly disagree with you on that, but hey, what do they know?