Rabbitbait
Adventurer
I'd like to do a multiverse spanning 'Rod of Seven Parts' campaign, but that would entail learning about (and paying for) far too many campaign worlds for my limited time.
No, I've never run or played in a worldhopping campaign and generally have a distaste for the idea. I'm not a big fan of planehopping, either, but that, at least, doesn't make me roll my eyes.So I am curious. I have been DMing for decades and I don't know if I have ever used "multiverse" storytelling. While PCs have done some planar travel, especially when I have run Ravenloft or Planescape stories, I don't think I have ever had PCs traveling from one setting to another, as in, I have never had players transported from Krynn to Toril for example. But with the emphasis placed on the concept with recent releases, I am curious. Am I an anomaly?
So have you done worldhopping as a feature in a campaign? Care to talk about it?
So I am curious. I have been DMing for decades and I don't know if I have ever used "multiverse" storytelling. While PCs have done some planar travel, especially when I have run Ravenloft or Planescape stories, I don't think I have ever had PCs traveling from one setting to another, as in, I have never had players transported from Krynn to Toril for example. But with the emphasis placed on the concept with recent releases, I am curious. Am I an anomaly?
So have you done worldhopping as a feature in a campaign? Care to talk about it?
Depends on what qualifies as "worldhopping," I suppose. In the formal sense, my players have only been to three worlds: the one they come from (Al-Duniyyah, mostly the Tarrakhuna region), the elemental otherworld favored by genies (Al-Akirah, specifically the loose coalition of feudal city-states known as Jinnistan, which loosely corresponds to the Tarrakhuna), and an artificially-constructed "perpendicular" plane, Zerzura (inspired by/reworked from the lovely Gardens of Ynn supplement.)So I am curious. I have been DMing for decades and I don't know if I have ever used "multiverse" storytelling. While PCs have done some planar travel, especially when I have run Ravenloft or Planescape stories, I don't think I have ever had PCs traveling from one setting to another, as in, I have never had players transported from Krynn to Toril for example. But with the emphasis placed on the concept with recent releases, I am curious. Am I an anomaly?
So have you done worldhopping as a feature in a campaign? Care to talk about it?