Philotomy Jurament
First Post
Mediæval Bæbes or Dead Can Dance might be appropriate, too.
As far as actual music goes, I generally prefer music without lyrics - the soundtrack to Diablo II, Neverwinter Nights, Age of Empires (game soundtracks have a lot of usable music and more modern games often have mp3 files you can extract and use) or movie soundtracks (Star Wars, 300, Star Trek, Lord of the Rings, etc.).
I tend not to use music during a game, it's pretty distracting.
Star Wars, 300, Star Trek, Lord of the Rings, etc.).
If you don't have a big music collection but have access to a computer or web-enabled media player, I find Pandora Radio and Radio Rivendell can provide nice backdrop music. Pandora and it's kin have the advantage you could create different "stations" based on your music categories - perhaps in your case an "Action station" based on songs similar to Slayer.
I have used music in my games for years. In fact, most of my iPod is dedicated to RPG music. I've spent a lot of time categorizing it as well. So much time that I am very, very careful about backing it all up! At this point it would require a nuclear war level event for me to lose more than say 80% of my library.
The three main categories I use are "Background", "Combat", and "Quips". Subcategories of "Background" include "Dungeon", "Spooky/Undead", "Creepy/Alien", "City", "Tension/Suspense", "Terrain", and "Travel". Subcategories of "Combat" include "Movies", "Television", "Video Games", and "Other". Subcategories of "Quips" include "Cartoons", "Gauntlet", "Ghostbusters", "Hobbit/LotR", "Labyrinth", "Monty Python", "Mighty Boosh", "MST3K", "Video Games"... There are a LOT of categories in "Quips".
(I use "Quips" primarily for humor, such as playing the sound effect for Pac Man dying when a PC dies. It gets laughs.)
- Ron ^*^
Try some "atmospheric sludge"
lol. I like the pac-man idea. Or something like wha-whaaaa. Maybe even an incorrect answer buzzer.
you can search google for mp3's or wav files too. I got the sony pictures sound effects library, but haven't had time to go through it. It looks like it has thousands of sound effects. I saw big collected archives on eMule as well. They have literally 20 different sounds of someone getting punched in the mouth. Body falling on dirt, grass, leaves, sand, everything. Arrows, sword swing, splattering gross sounds.
I'd like to get real animal sounds, and tweak them to sound unearthly. I already picture in my mind what kobolds and goblins sound like, I just have to find them.