Olaf the Stout
Legend
Erik Mona said:Just dropping in to let you guys know that I'm monitoring this thread. I've just taken over as Dragon's editor-in-chief, and it's extremely helpful to read your posts about the magazine. Any feedback you have on where the magazine's been or where it seems to be going is most helpful, and very much appreciated.
Thanks.
Erik Mona
Editor-in-Chief
Dragon & Dungeon
Hi Eric. Since you are taking the time to read this thread I may as well give you some usefull feedback. When I get home tonight I'll go through my collection to help me remember what types of articles I liked/didn't like, found useful/less than useful, etc and post it here on this thread to let you know.
Off the top of my head I would have to say that I disliked/found least useful the "Silicon Sorcery" section. Almost every time I got a new issue I would read the 2 or 3 pages devoted to the section and feel at the end of it that I either got nothing new out of the article or that it really didn't fit the fantasy flavour of D&D that well.
The minatures section was another area that I did particularly like. I have nothing against the D&D minatures game, or any minatures game for that matter. I have played them before and quite like them. However I do not think that they should be a regular feature in Dragon. The minatures game, while closely related to the D&D RPG is not the same thing. I do not know the demographics of your readership but I imagine that the majority of your readers buy Dragon for the roleplaying material. As such if you cannot make the minatures article more useful to the people like myself who want roleplaying material it is the equivalent to missing pages.
The more articles, or even worse regular features, that are in Dragon that I do not find useful, the less likely I will be to buy the issue.
Conversely I, like most people from what I hear, am extremly happy to the changes made to Dungeon. I was not unhappy with the format before. (I wasn't thrilled about Poly.) However now I think that the whole magazine, from cover to cover, is useful to me. I love the little locations or situations that can be dropped into anywhere. The only thing I would like to see is the return of Side Treks. I love them because I find that I can use them to bridge between adventures, generate ideas for a full blown adventure or just to give me something to fall back on when the party took an unexpected direction. Please consider bringing them back.
As promised I will post more about Dragon when I get home.
Thanks.
Olaf the Stout
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