Planesinger
First Post
Shadina, 7 monk/ 3assassin.
Elf Female.
Hit Dice: 7d8+3d6+10 (55HP)
Initiative:+8
Speed:50 ft.
Armor Class:21 (+8 Dex, +2 monk, +1 deflection), touch 21, flat-footed 13
Base Attack/Grapple:+7/+12
Attack:unarmed strike +17 melee (3d6+2/20)
Full Attack:+1 Unarmed Strike +14/+9 melee (3d6+2/20)/+1 Unarmed Strike +14/+9 melee (3d6+1/20)
Space/Reach:5 ft./5 ft.
Saves:Fort +7, Ref +16, Will +5
Abilities: Str 12, Dex 26(20+2 lv up+4 glove), Con 12, Int 14, Wis 8, Cha 8
Skills:-
Feats:Improved Grapple, flurry of blows, unarmed strike, Deflect Arrows, evasion, still mind ,Ki strike (magic), Purity of body, slow fall 30 ft., Wholeness of body (14HP).
LV1: TWF.
LV3: Weapon Finesse
LV6: INA (Unarmed Strike)
LV9: ITWF
Item: Amulet of mighty fists +1 6K, Gloves of Dexterity +4 16K, monk’s Belt 13K, Boots of speed 12K, RoP +1 2K.
ready: Mage armor (1 potion) +4 AC
1 round: cast Alter Self (+6 AC), move 50ft;
2 round: hasted (+1 AC and Attack), Flurry of Blows and full round attack: +1 Unarmed Strike +14/+14/+14/+9 melee (3d6+2/20)/+1 Unarmed Strike +14/+9 melee (3d6+1/20), all hit AVG damage = 18d6+8+2+12d6SA = 115 points, AC is 32.
any power gamer has better one? lv10 cleirc with Monk's Belt? +20 attack and 131 damage, but AC is only 25...
My favorite ROLEING-PLAY character is:
3(domain:luck and war)cleirc/3 wizard/7 mystic theurge/7 duelist. LV20,
Str 10, Dex 32(16+5 lv up+5 book+6 glove), Con 14, Int 26 (15+5 book+6 headband), Wis 16 (14+2 ioun stone) , Cha 8.
FEAT:
LV1: Dodge, Mobility
LV3: Weapon Finesse
LV6: TWF
LV9: Empower Spell
LV12: Quick Spell
LV15: ITWF
LV18: Power Attack
1 round: cast Alter Self (+6 AC) and quick Shield (+4 AC);
2 round: cast Divine Power and quick Divine Favor (CL 9th), haste and darw weapon move 60ft.;
3 round: full round attack.
full round attack: +5 Vicious Keen Defending Rapier +33/+33/+28/+23/+18 melee (1d6+11+2d6/15-20)/+1 Vicious Speed Spike Gauntlet +33/+33/+28 melee (1d4+5+2d6/20), all hit AVG damage = 21d6+3d4+55+15 = 151 points, no count CH;
use Fight Defensively and Dodge's AC: 10+11 dex+8 armor+10 item+7 duelist dodge+10 Fight Defensively+1 haste dodge+1 dodge feat+1 insight ioun stone+6 Alter Self+4 Shield+5 Defending = 74 AC.
Melee no the best but gein 70 points , although damage low but AC is 74 (the best!), Magic no the best but gein 70 points , because she has 1d6+5 empower Ray of Enfeeblement and 10D6 empower Fireball and divine spell. no power gamer but I like this character.
Elf Female.
Hit Dice: 7d8+3d6+10 (55HP)
Initiative:+8
Speed:50 ft.
Armor Class:21 (+8 Dex, +2 monk, +1 deflection), touch 21, flat-footed 13
Base Attack/Grapple:+7/+12
Attack:unarmed strike +17 melee (3d6+2/20)
Full Attack:+1 Unarmed Strike +14/+9 melee (3d6+2/20)/+1 Unarmed Strike +14/+9 melee (3d6+1/20)
Space/Reach:5 ft./5 ft.
Saves:Fort +7, Ref +16, Will +5
Abilities: Str 12, Dex 26(20+2 lv up+4 glove), Con 12, Int 14, Wis 8, Cha 8
Skills:-
Feats:Improved Grapple, flurry of blows, unarmed strike, Deflect Arrows, evasion, still mind ,Ki strike (magic), Purity of body, slow fall 30 ft., Wholeness of body (14HP).
LV1: TWF.
LV3: Weapon Finesse
LV6: INA (Unarmed Strike)
LV9: ITWF
Item: Amulet of mighty fists +1 6K, Gloves of Dexterity +4 16K, monk’s Belt 13K, Boots of speed 12K, RoP +1 2K.
ready: Mage armor (1 potion) +4 AC
1 round: cast Alter Self (+6 AC), move 50ft;
2 round: hasted (+1 AC and Attack), Flurry of Blows and full round attack: +1 Unarmed Strike +14/+14/+14/+9 melee (3d6+2/20)/+1 Unarmed Strike +14/+9 melee (3d6+1/20), all hit AVG damage = 18d6+8+2+12d6SA = 115 points, AC is 32.
any power gamer has better one? lv10 cleirc with Monk's Belt? +20 attack and 131 damage, but AC is only 25...
My favorite ROLEING-PLAY character is:
3(domain:luck and war)cleirc/3 wizard/7 mystic theurge/7 duelist. LV20,
Str 10, Dex 32(16+5 lv up+5 book+6 glove), Con 14, Int 26 (15+5 book+6 headband), Wis 16 (14+2 ioun stone) , Cha 8.
FEAT:
LV1: Dodge, Mobility
LV3: Weapon Finesse
LV6: TWF
LV9: Empower Spell
LV12: Quick Spell
LV15: ITWF
LV18: Power Attack
1 round: cast Alter Self (+6 AC) and quick Shield (+4 AC);
2 round: cast Divine Power and quick Divine Favor (CL 9th), haste and darw weapon move 60ft.;
3 round: full round attack.
full round attack: +5 Vicious Keen Defending Rapier +33/+33/+28/+23/+18 melee (1d6+11+2d6/15-20)/+1 Vicious Speed Spike Gauntlet +33/+33/+28 melee (1d4+5+2d6/20), all hit AVG damage = 21d6+3d4+55+15 = 151 points, no count CH;
use Fight Defensively and Dodge's AC: 10+11 dex+8 armor+10 item+7 duelist dodge+10 Fight Defensively+1 haste dodge+1 dodge feat+1 insight ioun stone+6 Alter Self+4 Shield+5 Defending = 74 AC.
Melee no the best but gein 70 points , although damage low but AC is 74 (the best!), Magic no the best but gein 70 points , because she has 1d6+5 empower Ray of Enfeeblement and 10D6 empower Fireball and divine spell. no power gamer but I like this character.
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