tlantl
First Post
How many people actually followed that rule? It's just anecdotal but I can't remember anyone doing so. Plus the G123 modules specifically state PCs can level up when the rest outside the dungeon.
The bit about getting out of the dungeon with your xp/gp was generally enforced.
My group and many others I know about did. Although the game tells you to make changes as you see fit most people follow the rules to the letter unless there's a real problem. Using the training rules was an excellent way to keep the players hungry for adventure, they were always broke. It also gave them an opportunity to use one of their henchmen as their main character until the training period was over. This was especially true since different classes gained xp at different rates and leveled at different times. Sometimes the adventure could wait, other times, not so much.
Just because you and your friends decided that these rules didn't make sense doesn't mean everyone played the way you did.
I would be tickled pink if those rules were revived since I think it adds to the game. When I played AD&D the gaining of levels wasn't the express reason for playing a character. Playing the game was.