cheerio730 said:
Well it's over. I dmed my first game yesterday. I said I'd post about how it went. So...
It went horribly.
It took me six years of running games before I started getting good. Don't worry about it.
Most of it was my fault, like giving them a trap they were unable to disable because I didn't know that only rouges could disable traps,
You know, that's not too bad. Not every trap has to be disabled. At least it wasn't a door that they really had to open, except didn't have anyone who could pick the lock, or the ability to break it down. Or a riddle that they had to answer to proceed, that they just couldn't get.
but also our playing buddy kept asking me questions I had no idea about. He new I didn't have a copy of the DMG, but kept asking me rule questions, that he KNEW I wouldn't know.
I can't tell you what I think about that here. Erik's Grandmother would never forgive me.
You need to get a copy of the DMG, and you need to work on your knowledge of the rules. But then, you knew both of those things.
Or I'd try to make soemthing up and he'd say "That's against the rules..." He's forgets that he's been playing wayyyyyyyy longer then my husband and I, and kept pratically DMing the game himself, looking up rules and correcting me constantly.
Next time you DM a game, don't invite him. That behaviour is just rude. (It's also a common fault in DMs who come to play, and one I'm guilty of myself to an extent.)
I think it was just a horrible game. He said I did ok, but I could tell he was lieing.
You did far better than you think. Trust me.
Now, here's what you do to do better next time:
1) Write down the biggest three mistakes you made.
2) Reread the PHB cover-to-cover.
3) get the DMG, and read it.
4) Put together your next adventure.
5) Gather the group and play. Try very hard to not repeat the mistakes listed in #1.
6) The moment the other DM calls you on a ruling, point out to him that you are running the game, not him. If he wants to continue to play, he needs to let you run the game your way.