Slife said:Chill out.
The grotesque inconsistency offends me. The whining over something he did offends me.
Slife said:Chill out.
You are easily offended, it seems.The Grumpy Celt said:The grotesque inconsistency offends me. The whining over something he did offends me.
Lanefan said:Sometimes, a fight the party should win clobbers 'em, or kills 'em outright. (e.g. 11 0th-level bandits vs. a party of 8 3rd-4th level types; sure the bandits were hiding in ambush but the battle should have been an absolute pushover for the PCs...yet it took one PC death, several near-kills, and the loss of a (to them) major magic item before they scraped out a win)
Sometimes, a fight the party should run from they instead win in a mere few rounds. (e.g. the same party later in the same adventure meets a Skeleton Warrior - 10 HD, needs magic to hit vs. a party with few magic weapons, lots of other nasty abilities...in other words this is an encounter the party is supposed to run away from and later avoid; so what do they do on first meeting it? Take it on and beat it in 5 rounds without losing a single character!)
::shrug:: It happens.
Lanefan
Rabelais said:What I really.... REALLY hate is a spell or special effect that prevents a player from playing. Sitting around and watching your friends play D&D is only slightly less annoying than... ummm... actually, I can't think of anything more annoying right now.
Tewligan said:You are easily offended, it seems.
Drowbane said:hehehe...
Our planescape party fought a Phane, which among other things can make "Time Duplicates" out of members of foes... it copied my character and I nailed Rabelais' character with enough Dex damage (penalty, actually) to drop him to about -5.
Lanefan said:::shrug:: It happens.
Doug McCrae said:Three players. Three 13th level PCs - sorcerer, abjurant champion, weretouched master - plus one 11th level cleric cohort.
One truly horrid umber hulk (CR14). Ambushed party in a forest