Kurashu
First Post
I thought I moved the Armored Mage abilities to 4th, 8th, & 12th.
If I remove one of the good saves (I'll probably get rid of good fort then) would it be too much to allow Mettle back then?
I know that the Curse x/day is very un-Warlock like; however, I do really like the Hexfeats but I don't know how to make the Curse an unlimited use thing without it being broken. Unless I'm under the wrong impression that Curse at will is too strong.
If I remove one of the good saves (I'll probably get rid of good fort then) would it be too much to allow Mettle back then?
I know that the Curse x/day is very un-Warlock like; however, I do really like the Hexfeats but I don't know how to make the Curse an unlimited use thing without it being broken. Unless I'm under the wrong impression that Curse at will is too strong.