Gaming Poll
I’ve designed this poll to help determine some of your likes and dislikes about our gaming group. I am trying to design our new campaign around these themes so if you take the time to read and answer each question truthfully, you may end up with some of your desires represented in the new game. I will leave a space after each question if you feel the need to comment on it. Please write legibly. I took the test myself and it took about 25 minutes to go through. Near the end (section 3 and 4), there will be some questions about the type of character you like to play. This section might be the most important, because it represents what you desire for your character and what you'll get out of the character you play.
INSTRUCTIONS: Please answer on a scale from 1 to 10, and add any comments you may have in the space provided. Choices of 1 or 10 are the absolute extremes. Most answers would fall in a 2 to 9 range.
1 = Severely Dislike / Disagree with Concept or Idea. (Negative)
2-9 = Should encompass most answers between Disagree (2) and Agree (9).
10 = Extremely Favor / Agree with Concept or Idea. (Positive)
SECTION 1: Style of Play.
1. How serious would you like our game to be?
1 2 3 4 5 6 7 8 9 10
Comment:
1a. How serious do you think our current campaign is now?
1 2 3 4 5 6 7 8 9 10
Comment:
2. In your opinion, how well does the party work together?
1 2 3 4 5 6 7 8 9 10
Comment:
2a. How important is it to you that the party works together?
1 2 3 4 5 6 7 8 9 10
Comment:
3. I’m hesitant to ask, but do you feel that our gaming sessions are fun?
1 2 3 4 5 6 7 8 9 10
Comment:
3a. What makes a gaming session fun for you?
Answer:
This next series of questions (4-23) is devoted to different play styles: Please rate your enjoyment of each of the following aspects of gaming.
4. Combat / Action
1 2 3 4 5 6 7 8 9 10
Comment:
5. Building a Character
1 2 3 4 5 6 7 8 9 10
Comment:
6. Puzzle Solving
1 2 3 4 5 6 7 8 9 10
Comment:
7. Adventure (Story)
1 2 3 4 5 6 7 8 9 10
Comment:
8. Dungeon Crawls
1 2 3 4 5 6 7 8 9 10
Comment:
9. Role-playing
1 2 3 4 5 6 7 8 9 10
Comment:
10. Participation
1 2 3 4 5 6 7 8 9 10
Comment:
10. City / Town adventures
1 2 3 4 5 6 7 8 9 10
Comment:
11. Outdoor / Wilderness adventures
1 2 3 4 5 6 7 8 9 10
Comment:
12. Politics / Status
1 2 3 4 5 6 7 8 9 10
Comment:
14. Your depth (level) of Imagination during gaming
1 2 3 4 5 6 7 8 9 10
Comment:
15. Epic Quests
1 2 3 4 5 6 7 8 9 10
Comment:
16. Multiple Smaller Adventures (opposite of one or two longer adventures)
1 2 3 4 5 6 7 8 9 10
Comment:
17. Free-form Gaming (you pick your own fate / adventures from many choices)
1 2 3 4 5 6 7 8 9 10
Comment:
18. DM Picks Adventures (I dictate where, when, and what adventure you go on)
1 2 3 4 5 6 7 8 9 10
Comment:
19. Hack n’ Slash (Combat all of the time)
1 2 3 4 5 6 7 8 9 10
Comment:
20. Level of Magic (Higher # means more magic)(I would say that we are currently a 5 or 6)
1 2 3 4 5 6 7 8 9 10
Comment:
21. Planer Adventure
1 2 3 4 5 6 7 8 9 10
Comment:
22. Other (specify) ______________
1 2 3 4 5 6 7 8 9 10
Comment:
23. Other (specify) _______________
1 2 3 4 5 6 7 8 9 10
Comments:
24. What would you like to see more / less of in the campaign?
Answer:
25. Do you prefer clear definitions of Alignment (higher #) or fuzzier ones (lower #)?
1 2 3 4 5 6 7 8 9 10
Comment:
26. How much inner party conflict do you like?
1 2 3 4 5 6 7 8 9 10
Comment:
27. We seem destined to use miniatures for 3e play (for combat). How do you like the use of miniatures?
1 2 3 4 5 6 7 8 9 10
Comment:
28. What is the most overused monster we use (not because it kicks your ass, but because it gets boring)?
Answer: __________________
29. What do you think we should do with PC’s when their player doesn’t show?
Answer:
30. Rules conflicts will occur, hopefully less in this new edition. How do you feel these rules debates affect our game? (Higher #’s mean you feel that they affect the game in a negative way)
1 2 3 4 5 6 7 8 9 10
Comment:
30. How important that regular NPC’s appear during the campaign?
1 2 3 4 5 6 7 8 9 10
Comment:
SECTION 2: Logistics.
1. How important is it to you that we start gaming on time?
1 2 3 4 5 6 7 8 9 10
Comment:
2. How important is it to you that YOU show up on time?
1 2 3 4 5 6 7 8 9 10
Comment:
2a. How important is it to you that OTHERS show up on time?
1 2 3 4 5 6 7 8 9 10
Comment:
3. We have a possible playing group of 7 people. A quorum consists of 5 players for us to start; i.e., 2 less than a full group. How strongly do you feel about having a quorum before playing?
1 2 3 4 5 6 7 8 9 10
Comment:
4. Breaks. How important is it to take a break during gaming?
1 2 3 4 5 6 7 8 9 10
Comment:
4a. If you want a break(s), how many and how long should they last?
Comment:
4b. Do you feel that we should assign someone to bring snacks each week?
1 2 3 4 5 6 7 8 9 10
Comment:
4c. Beer. How do you like the current system of me providing beer and you guys chipping in?
1 2 3 4 5 6 7 8 9 10
Comment:
5. How would you feel about changing our ending time to 10:45?
1 2 3 4 5 6 7 8 9 10
Comment:
5a. If we did change the ending time, I would like to start earlier (6:30 or 6:45). How do you feel about this compromise?
1 2 3 4 5 6 7 8 9 10
Comment:
6. One of the reasons for our game is to get together, hang out, etc. We tend to socialize a lot. I feel that this is (almost) as important as gaming itself. But, I want your opinion. Would you prefer more gaming to socializing?
1 2 3 4 5 6 7 8 9 10
Please Comment:
SECTION 3: Characters and Development.
1. For those of you who have tried it, how do you like the new character creation rules?
1 2 3 4 5 6 7 8 9 10
Comment:
2. Do you find the creation process easy (higher #) or hard (lower #)?
1 2 3 4 5 6 7 8 9 10
Comment:
3. Do you like the new advancement rules (being able to pick up multiple classes)?
1 2 3 4 5 6 7 8 9 10
Comment:
3a. Do you feel like you will multi-class at some point?
1 2 3 4 5 6 7 8 9 10
Comment:
4. Prestige classes are special classes similar to 2nd edition kits for characters that meet specific prerequisites. Would you ever consider picking up a prestige class?
1 2 3 4 5 6 7 8 9 10
Comment:
5. What character level do you most like to play? Answer: _____
6. At what level would you prefer to start at (pick a starting level between 1 and 10)? Please be realistic and fair.
1 2 3 4 5 6 7 8 9 10
Comment:
7. Would you prefer rapid leveling-up? (once every other session)
1 2 3 4 5 6 7 8 9 10
Comment:
7a. Or, opt for slower leveling? (once every month or two)
1 2 3 4 5 6 7 8 9 10
Comment:
8. I’m asking characters for a back-story for their new PC’s. How likely is it that you will accomplish this character development?
1 2 3 4 5 6 7 8 9 10
Comment:
8a. If I were to reward you with XP’s for a detailed character, how likely is it that you would make one up?
1 2 3 4 5 6 7 8 9 10
Comment:
9. As stated earlier, miniatures are important to the new combat system. I’ll be asking each of you to bring a miniature to the game. How likely is it that you will buy one?
1 2 3 4 5 6 7 8 9 10
Comment:
9a. If you were to receive an XP award for bringing a mini or even a bigger bonus for a painted mini, would that persuade you more?
1 2 3 4 5 6 7 8 9 10
Comment:
9b. I WILL be rewarding those who bring extra minis that represent monsters we fight. How likely is it that you will bring extra for the bonus XP award?
1 2 3 4 5 6 7 8 9 10
Comment:
10. Do you feel that XP rewards are good / fair incentive for extra work outside of the game?
1 2 3 4 5 6 7 8 9 10
Comment:
11. Books. I’m planning on using more than the Players Handbook for our game, especially for feats and spells. If a book were integral for your character's game play, would you purchase it?
1 2 3 4 5 6 7 8 9 10
Comment:
12. What is your favorite race (examples: gnome, dwarf, drow)?
Answer: ______________
13. What is your least favorite race?
Answer: ______________
14. What is your favorite class to play (examples: fighter, cleric, air elementalist)?
Answer: ______________
15. List all of the classes of characters that you have played in the past from most favorite, to least favorite. (if you have more than four, just list your top four in order)
a.
b.
c.
d.
16. What is your least favorite class to play and why?
Answer: ______________ Why?
17. How important is character development to you?
1 2 3 4 5 6 7 8 9 10
Comment:
18. Do you prefer that game conflicts should be personal or impersonal to your characters?
1 2 3 4 5 6 7 8 9 10
Comments:
19. What’s your favorite weapon, and why.
Answer: _______________ Why?
20. How important is role-playing BETWEEN characters (PCs) to you?
1 2 3 4 5 6 7 8 9 10
Comment:
SECTION 4: Preference Bars.
This section I borrowed from the internet. I like the design so I just added it here at the end. Some of these items may be a little redundant from before. Just pick a number on the bar at the level between the two extremes that best suites your style or belief.
1. Campaign Tone: (Realism vs. Fantasy)
Half my village is starving; the other died of the plague after they were given bad grain. I'm leaving to seek a better life in the mines.
1
2
3
4
5
6
7
8
9
10 The Elf Queen visited our floating city yesterday riding on her platinum dragon. The sorcerers of Gkesh have created a horde of elementals that are ravaging their Crystal Forest. I'm off to save the elves.
2. Campaign Tone: (Light vs. Dark)
A Disney movie. 1 2 3 4 5 6 7 8 9 10 "The Dirty Dozen" was a light romp.
3. Campaign Tone: (Difficulty)
A lone orc is a challenge, as is the tripwire trap he set to protect his home.
1
2
3
4
5
6
7
8
9
10 That dragon killed all but one of us before I defeated him. Wouldn’t you know that he only would have two coppers for treasure!
4. Campaign Tone: (Difficulty, part 2)
My PC died! That's never happened before. I hate you, Mr. Killer DM.
1
2
3
4
5
6
7
8
9
10 Well, that’s the breaks. Good thing I brought 8 characters with me this week. (Brickus III)
5. Campaign Tone: (Importance of the characters)
The world is oblivious to them until they force the world to take notice. 1 2 3 4 5 6 7 8 9 10 The Characters are destined for greatness from the very start.
6. Campaign Tone: (Humor)
We're SERIOUS role players here! Your artificial attempts of humor just aren’t logical. 1 2 3 4 5 6 7 8 9 10 PUNS FOR EVERYBODY!
7. Campaign Tone: (Action)
Hack n’ Slash 1 2 3 4 5 6 7 8 9 10 Exclusively group storytelling.
8. Campaign Treasure:
I've taken a vow of poverty. 1 2 3 4 5 6 7 8 9 10 Gimme money! LOTS of it!
9. Magical Items
I can only dream of a +1 dagger before 10th level. 1 2 3 4 5 6 7 8 9 10 You mean I CAN'T start with a +3 Scimitar? I quit.
10. Party Interaction
Cooperative. 1 2 3 4 5 6 7 8 9 10 Competitive.
11. Rules
I always expect the DM to follow the rules. There is a test next week on Chapter 2-5 of the Wilderness Survival Guide. I mean it.
1
2
3
4
5
6
7
8
9
10 I'm a fan of the Paranoia game, in which, the more fun or cool something is, the more likely it will happen, regardless of your “rules”
12. Encumbrance
I keep track of it in minute detail. 1 2 3 4 5 6 7 8 9 10 I ignore it all together(38 potions)
13. Polytheism, etc
I would prefer to leave all discussion of religion, gods, demons, devils, other planes, etc. out of games that I play completely.
1
2
3
4
5
6
7
8
9
10 I don't have problem with these, provided they are handled responsibly. Avatars SHOULD freely roam the planet!
I hope you’ve enjoyed the poll. This will help w/ the new campaign. Let me know if you have any questions!
--Devious DM Designs