My M&M 2E Setting Experiment

tsadkiel

Legend
The Theme- Legacy heroes. The PCs are all either younger heroes taking on the mantle of their heroic predecessors, or they're older heroes called out of retirement by extraordinary circumstances.

The Setting- Emerald, Washington, the Opal City to Freedom's Metropolis.

The Gimmick- Character creation is for players. The 2E main book has a number of preconstructed heroic and villainous archetypes, which cover a wide range of traditional supers types and which can be tweaked to cover more. Using the archetypes, I can focus on cretaing interesting characters rather than powersets, and between the main book and Freedom City 2E, will have more than enough material to run M&M as a near zero-prep game for a long time.
 

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You may find the section of Chapter 7 of Freedom City 2e entitled "Legacies" useful for this campaign. It details how to make use of the various legacies in the history of the setting. Best of luck with it!
 

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