Guide of Modos
My take is that the game's intent is to instill awe through exploration and discovery, not to make the player feel epic and awesome. Maybe that's why it missed your mark?Numenera
Extent of Experience: Played in a home game, several convention games run by Monte Cook Games
Status: Didn’t like it. No matter the game, my character had one or two abilities that had to be spammed. The enemy DR was frequently too high to surmount. I’ve rarely felt as utterly powerless in a game - not like in Cthulhu - but in a game where the intent is to feel epic and awesome but the mechanics don’t support it.
Verdict: Won’t play again.
Play them! Play them! Play them! (I admit bias for love of the Vaesen art.)Vaesen/Coriolis/Twilight 2000
Extent of Experience: (Lumping these together because they’re all basically the same experience.) Bought based on the design.Have never really played them (except for one Con game of Vaesen)
Status: Don’t know if I’ll ever play these.
Verdict: The most niche games I own. Can’t imagine playing more than a one-off of any of these.