Captain NeMo
First Post
Fighter
Changes:
•They gain Listen and Spot as class skills.
Rationale: The ability to see or hear enemies would be a pretty essential skill as a soldier, and something that would be valued just as highly as the ability to ride a horse or a climb a wall. No matter where or why they trained as fighters, listen for and spotting enemies would –or should- be something they are taught how to do effectively.
Sorcerer
Changes:
•Gained Eschew Materials as a bonus feat at level 1.
•Gained Use Magic Device added as a class skill.
Rationale: Sorcerers needed a little boost, and although this isn't much, it seems to make a lot of sense. The idea that a spell caster that draws from their own inner power to cast spells needs material components seems a bit stupid. Use Magic Device just seems like something anyone with innate, personal magical ability should be able to do.
Wizard
Changes:
•Decipher Script added as a class skill.
Rationale: As the bookish, scholarly types, Wizards seem like the class at deciphering strange and exotic documents.
Update:
v1.1 - 08/08/06
•Removed Cleric and Druid from changed classes, temporarily.
•Gave wizards Decipher Script as a class skill.
•Gave sorcerers Use Magic Device as a class skill.
Changes:
•They gain Listen and Spot as class skills.
Rationale: The ability to see or hear enemies would be a pretty essential skill as a soldier, and something that would be valued just as highly as the ability to ride a horse or a climb a wall. No matter where or why they trained as fighters, listen for and spotting enemies would –or should- be something they are taught how to do effectively.
Sorcerer
Changes:
•Gained Eschew Materials as a bonus feat at level 1.
•Gained Use Magic Device added as a class skill.
Rationale: Sorcerers needed a little boost, and although this isn't much, it seems to make a lot of sense. The idea that a spell caster that draws from their own inner power to cast spells needs material components seems a bit stupid. Use Magic Device just seems like something anyone with innate, personal magical ability should be able to do.
Wizard
Changes:
•Decipher Script added as a class skill.
Rationale: As the bookish, scholarly types, Wizards seem like the class at deciphering strange and exotic documents.
Update:
v1.1 - 08/08/06
•Removed Cleric and Druid from changed classes, temporarily.
•Gave wizards Decipher Script as a class skill.
•Gave sorcerers Use Magic Device as a class skill.
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