My Mutants & Masterminds idea

SurfMonkey01

First Post
Okay, so here's what I've got... I'm looking at this as a from time-to-time pickup game, with 2 friends I know are always available for anything...

Basically, I want it to be kinda Authority-esque -- at least in scale and "visuals." I want the guys to start out playing ordinary dudes -- analogues of themselves, in fact. Then we'll play out a kind of an origin sequence, get them some powers and motivations, and let the good times roll from there...

That's all I've got so far. Any comments, suggestions, ideas, etc?
 

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How about stealing a page from the Matrix trilogy and have the PCs be "rebels" against a Machine-like organisation of Agents intent on keeping the status-quo of society (with appropriatly powerful Agents) "safe" (read stagnant) in the face of an ever-growing number of disruptive elements such as alien visitors, mutants, nonhuman creatures, mystical forces, etc.

...However, they'd be so dedicated, they'd take out the Good alongside the Bad...
 

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