helium3
First Post
Joshua Randall said:I have used this before with limited success. Er, not so limited that I would dissuade you from using it; just limited in that the particular players in my particular campaign seemed to prefer hopping on the railroad car to exploring the wilderness. So to speak.
I've found that it works much more effectively if you find out what kinds of rumors the players would be interested in and then tailor them to fit. Course, that sort of also means that you have to place adventures that the players want to participate in. It's worth making the effort, though.