SonOfLilith
First Post
I was DM'ing a horror RPG, (CoC in this case), and it was the first time they have very played it. Mabey they where tired or something, but they just didn't want to play along. One player went to his house and hid under his bead. I tried to get him to come out, even to the point where he heard a little girl crying for help down the hall, but he just wouldn't move. So I went to concentrate on the other characters. He heard something rattling in back of his car, so he pulls into a gas station, and blows it up along with the car. I didn't want to get to extreme, because I was affraid that if I flat out killed them then they wouldn't want to play again. I mean, the players arn't the greatest of role-players, but I think blowing your car up for what you think is a loose muffler is a little extreme. And, the worst part is, they called the game boreing, and we'll probably never play it again! It was only boring because they didn't want to play! What should I do?