My Wishlist for Erik Mona

JPL

Adventurer
1. Steampunk d20
--- No fantasy races (they are easy enough to port in) --- just straight-ahead retrotech.

2. Cyberpunk d20


3. Spelljammer d20
--- But you've got that covered.

4. For Fairie, Queen and Country d20
--- Yeah, I'm probably the only one who thought "Amazing Engine" had some good ideas...

5. Bughunter d20?
--- Well, not exactly...but some sort of critter-blasting combat-heavy sci-fi, ala Aliens.

6. Any historical campaign
--- I have a particular fondness for Solomon Kane, so I'd be partial to a 1600s thing...

[edit: corrected spelling of Erik's name in subject line :)]
 
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And while I'm making suggestions...

If there is to be a d20 Western game in Polyhedron (and I don't see why not), it must be called Boot Hill. I never played boot Hill, I don't even know anybody who has played it, but tradition is tradition.

If Spycraft didn't already have it covered, I'd say Top Secret d20. I have very high hopes for d20 Modern, so maybe my late-eighties Delta Force campaign could get back together and go to Afghanistan.

Hmmm...the more I think about it, the more I'd like to see two different d20 Victoriana games --- the aforementioned steampunk and fairefolk settings --- but with enough compatibility that the two could form a composite campaign of sorts (in case your brownie builds a difference engine).

Polyhedron is sooo cool these days...I can hardly wait to see the new stripped-down Burroughs-influenced giff-free Spelljammer.
 

Re: My Wishlist for Eric Mona

JPL said:
4. For Fairie, Queen and Country d20
--- Yeah, I'm probably the only one who thought "Amazing Engine" had some good ideas...

One of the two, apparently. I'd like to see this as well.

While I'm here, I may as well throw out a wishlist of my own.

1. Watership Down/Bunnies and Burrows/NIMH/Twilight of the Cockroaches d20. RPGevolution did this pretty early with Vermin, and it was muchos cool, but I'd like to see something that plugs into other d20 games better as far as scale goes. Maybe five people in the world would like this, but I'm one of them. (Hmm - combine it with the upcoming Spelljammer d20 and you get Bunnies and Burroughs! :))

2. Hollow World d20. Lost civilizations, dinosaurs, ancient magic, and scantily clad tribeswomen. How could it go wrong?

3. War of the Worlds d20. Fight back against the Martian Tripods!

4. Unusual historical/cultural settings. I'd love a Napoleanic fantasy setting, for instance, or one set during the Age of Reason. Similarly, and given a strong enough hook, a central American or Polynesian setting would be cool. Even a hard-core, satyrs-not-elves, Greek setting would be a nice change.

5. Dungeonland. (Again, something I'd like to see and nobody else would.) Spiff up and re-write the demiplane from the old Dungeonland modules as a setting.

6. Kaiju-world!

7. Something completely unexpected.
 

I'd like to see Metamorphosis Alpha d20. When it was updated, TSR had them switch the stats from the D&D-ish stats over to Amazing Engine, ensuring that it would drop into obscurity with other AE settings.

AE did produce a number of cool books, though. It's too bad some of them are so heavy with the AE rules mechanics. Bughunters was my favorite, with Metamorphosis Alpha to Omega second, just barely - I'm inclined to say I like them equally.

I'd really enjoy seeing them brought under the d20 aegis.
 


Hmm..."Hollow Earth d20" could be an expansion of sorts to the Pulp Heroes game. Or to the hypothetical Steampunk game.

I'm not overly familiar with the furries genre (although I know that when it spills over into live-action role-playing, bad things happen). But for six bucks, I'd give it a look. The beauty of d20 Polyhedron. I've been threatening for some time to play a talking bear in a conventional D&D campaign. This would actually be fairly portable --- deep in the forest of Campaign World X, talking racoons and bunnies struggle to survive...

By the way...why not make these new games available on the website as pdf files (for a modest fee)?

I like the idea that these mini-games could be auditions --- if response is good, they can do some follow-up articles, and maybe even release a collected edition in book form somewhere down the pike...

Man, d20 has so much potential. It's like GURPS, only good.
 

ColonelHardisson said:
I'd like to see Metamorphosis Alpha d20. When it was updated, TSR had them switch the stats from the D&D-ish stats over to Amazing Engine, ensuring that it would drop into obscurity with other AE settings.

I asked Jim Ward over at Fast Forward Games about this, his reply was an emphatic, "No!". FFG will be Releasing MA under its own system sometime this year. They apparently don't want a competing version.

Alan
 

JPL said:
And while I'm making suggestions...

If there is to be a d20 Western game in Polyhedron (and I don't see why not), it must be called Boot Hill. I never played boot Hill, I don't even know anybody who has played it, but tradition is tradition.

Well, one could have it in Polyhedron, but there is a straight historical d20 coming out from citizen games as well as a Steampunk version called d20 Deadlands, based off their original Deadlands setting.
 

I guess for the steampunk setting I'm thinking more Victorian London than Wild West. There's certainly a good buzz about Deadlands, though.
 

=====O
1. Steampunk d20
2. Cyberpunk d20
3. Spelljammer d20 (But you've got that covered)
4. For Fairie, Queen and Country d20
5. Bughunter d20?
6. Any historical campaign
=====O

I would personally and emphatically add Magitech d20 to that list, without a doubt! I, too, liked many of the Amazing Engine campaign settings and Magitech was my personal favorite! I will even write the supplement for Magitech d20, if there's enough of a "Hell, yeah!" out there. But I want to see the response here before I ship a formal proposal to Erik.

=====O
Crimson-Hawk
 

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