Mystic Theurge PrC - They've got to be kidding!

My first reaction was" Holy S*****. They´ve gone crazy!" and I still think this way.

But we all have to remember that we don´t know how the wizards and clerics will look in 3.5. At least the cleric will have some changes.
 

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Derren said:
My first reaction was" Holy S*****. They´ve gone crazy!" and I still think this way.

But we all have to remember that we don´t know how the wizards and clerics will look in 3.5. At least the cleric will have some changes.

Yeah, maybe clerics will get domain spell slots as they go up in level instead (1st level slot at Clr1, 2nd level slot at Clr3, 3rd level slot at Clr5, and so on). This way, +1 spellcasting level only gives the base spells without the domain slot, and only a Clr17 would get all the domain slots up to 9th level.

I always thought that would be a good way to balance +1 spellcasting level for clerics.
 

This is a fair class if you have an even slpit, from the looks of things, the issue would be when you only take 3 levels of one class and focus on the other...

Should most likely require the ability to cast 3rd level arcane and divine spells. Then you'de be forced into a 50/50 split and it would be far harder to abuse, IMHO.
 

But it's like an existing class...

The class makes an appearance in Ultimate Prestige Classes. There it has ALL bad saves.

I'm surprised, usually Wizards seems to avoid even looking like they're pickiing up someone else's material.

It isn't necessarily a bad class idea. I'd have to see how it works in the context of 3.5 to really judge.
 

Personally, I think that if the concept of "mastering all types of magic" is so important to you, then you should just get rid of arcane and divine magic as separate types in the first place. Presumably there's a distinction between them in your game world for a reason. Having a PrC that can use both types, without a very good reason for doing so (no, I don't think "masters all magic" is a good reason), blurs that distinction to the point of making it useless.
 
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This is a PrC that's ready-made for devotees of Mystra, Azuth, Shar, Boccob, Wee Jas, Thoth and other gods of magic/lore. I'm still liking it.
 

My opinion has already been mentioned. I would have preferred rules for multiclassing of any spellcasters instead of a puny prestige class.

The "brokeness" of the class depends a lot on the campaign, as stated by the advantages and disadvantages. If you tend to fight few powerful monsters with SR, the class sucks, if you tend to fight many low level monsters with not much time to rest and lotsa chases, the class rocks.

I don't really see a problem with the class as written, except for some single mentioned problems (Divine Power). But it's no real fix for the real "problem".
 

Corinth said:
This is a PrC that's ready-made for devotees of Mystra, Azuth, Shar, Boccob, Wee Jas, Thoth and other gods of magic/lore. I'm still liking it.
I agree it is a great class for some one who wants to be a cleric of the god of magic as now you can be a cleric and an arcane spell caster.
Ken
 

Joseph Elric Smith said:

I agree it is a great class for some one who wants to be a cleric of the god of magic as now you can be a cleric and an arcane spell caster.

Gah. If you want a "god of magic", without any qualifications on the _type_ of magic in question, then that should be reflected in how magic works in the game world. That is, there shouldn't be any distinction between arcane and divine in the first place.

And there's nothing that says the functionaries of a particular religion have to be of the cleric class anyway. It's really more of a party healer/religious crusader type than anything else.
 

Re: Re: Dont know if anyone's mentioned..

FireLance said:
Comparing a TM with a cleric doesn't really bring out the problem. Compare him to a wizard instead. A TM would have the same AC and a better hp and Fort save from his 3 (minimum) cleric levels. Which would you rather be playing then?

OK. Once again, the argument: "yes, compared to a raw cleric, it's weak, but compared to a raw wizard, it's strong".

Too me, this only means one thing: If you're going to disallow a class that is weaker than a cleric because it's too powerful, then, the cleric, who is more powerful, is even more "too powerful", and thus needs to be forbidden also.
 
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