On to the build! Keep in mind that I kinda threw this together so the feats/path powers etc aren't really in any specific order other than meeting prereqs and this isn't super optimized except for damage potential
Items to note from Two handed archetype and fighter abilities
Overhand Chop - Double strength damage on a single attack instead of 1.5
Weapon Training - +4 to hit +4 damage with 2 handed weapons
Greater Power Attack - Power Attack Bonus from 2 handed is now +100% instead of +50%
Devastating Blow - Single Attack at -5 to hit that is an automatic critical threat
Weapon Mastery - Critical hits auto confirm and increase critical multiplier by 1
Stats | STR |
| Race |
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| Human |
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Base | 16 |
| Class |
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| Fighter |
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Racial | 2 |
| Archetype |
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| Two Handed Warrior |
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Level | 5 |
| Mythic Path |
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| Champion |
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Inherent | 5 |
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Enhancement | 6 |
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Mythic | 12 |
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Total | 46 |
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Level |
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1 | Weapon Focus |
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1 | Power Attack |
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1 | Furious Focus |
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2 | Cleave |
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3 | Cleaving Finish |
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4 | Weapon Specialization |
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5 | Blind-Fight |
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6 | Vital Strike |
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7 | Combat Reflexes |
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8 | Improved Critical |
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9 | Iron Will |
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10 | Greater Weapon Focus |
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11 | Improved Vital Strike |
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12 | Greater Weapon Specialization |
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13 | Dreadful Carnage |
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14 | Intimidating Prowess |
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15 | Pin Down |
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16 | Greater Vital Strike |
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17 | Improved Blind-Fight |
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18 | Greater Blind-Fight |
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19 | Improved Overrun |
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20 | Greater Overrun |
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Mythic
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| Path Powers |
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| Mythic Feats |
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Level
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1
| Impossible Speed |
| Vital Strike |
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2 | Pierce the Darkness |
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3 | Enhanced Ability STR |
| Power Attack |
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4 | Destroyer |
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5 | Maneuver Expert |
| Weapon Focus |
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6 | Titans Rage |
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7 | Sweeping Strike |
| Weapon Specialization |
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8 | Mythic Feat |
| Dreadful Carnage |
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9 | Mythic Feat |
| Combat Reflexes/Iron Will |
| | | | | |
10 | Mythic Feat |
| Improved Critical |
| | | | | |
Ok so lets max out critical multiplier to x6 ( Pick - 1d8 x4 crit, mythic imp crit, and fighter weapon mastery)
One handed mythic power attack is -6 to hit, +18 to damage. Greater power attack makes this -6 to hit, +36 to damage for a two handed weapon and furious focus makes it -0 to hit. Also take note that mythic power attack doubles damage bonus
BEFORE the multiplier
Overhand Chop doubles strength damage on single attacks so that's +36 damage
Vital strike lets you do your 4 swings worth of damage in one single swing, mythic vital strike multiplies all bonuses as well
The plan is to use vital strike instead of full attack, you concentrate on single standard action attacks and do a full 4 times damage when you hit
| To Hit |
| Damage |
BAB | 20 |
|
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STR | 18 |
| 36 |
|
|
| |
Fighter Bonus | 4 |
| 4 |
Feats | 2 |
| 4 |
Mythic Feats | 2 |
| 5 |
Weapon Bonus | 5 |
| 5 |
Power Atk | 0 |
| 36 |
|
|
|
|
| 51 |
| 90
|
So thats a standard action to attack at +51 to hit and you do 4d8 + 360
Amazing Initiative allows you to spend a surge to get another standard, so you can do this twice a round.
Now if that's not bad enough for you......
Devastating Blow -you roll to hit at +46 and it's an automatic critical threat, except now you automatically confirm critical hits. Power attack damage doubles pre crit to 72 and..... I'll say the Str is doubled even though that's a bit murky. even if not it's negligible. So the damage for this single hit would be ....
| Damage |
STR | 36 |
Fighter Bonus | 4 |
Feats | 4 |
Mythic Feats | 5 |
Weapon Bonus | 5 |
Power Atk | 72 |
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Total | 126 |
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Crit x6 | 756 |
So thats 6d6 +756 damage for a standard action
And again, we can do this twice a round by spending a surge