Desdichado
Hero
I think you mean the Storyteller™ System didn't exist in the hobby until White Wolf in 1990.[MENTION=6672709]imurphy943[/MENTION] storytelling games didn't even exist in the hobby until White Wolf in 1990. We can rewrite history to follow a narrow contemporary theory, but none of that is going to make any of the Forge's GNS "old school". That Narrativism could be made so is just another attempt to paint over what old school RPGs already are. My advice is: quit treating everything as a story. It smacks of reductionism and is a disservice to literature as well as RPGs.
If you mean that the paradigm of gaming that was story-centered didn't exist until them, you'd be dead wrong. Also, if you think that the rules mandate a non-story centric game before 1990 or so, you'd also be dead wrong.
I mean, really, really dead wrong. So wrong that the only way you could possibly be that wrong is if you're desperately trying to rewrite history to favor your point of view wrong. Please try not to reduce this thread to another battleground in the playstyle wars, if you please.