The Discovery and Conquest of Mexico
If you want to read a truly excellent (and exciting!) book on the Aztecs (and the end of their empire), The Discovery and Conquest of Mexico was written by one of Cortes's men in his old age. It reads like a novel. It's also eerie just how similar the Conquistadors were to D&D adventurers, going from place to place, killing(with "magic" weapons and armor) and looting, making some allies, then leading a big attack on the supervillain's castle (Mexico city, built on a lake in an extinct volcano).
AD&D had the Maztica setting, but I can't comment on it; I don't own it. GURPS definitely had an Aztec supplement, but, again, I don't own it, so I can't comment.I have always wondered why there have never really been any worthwhile supplements for a Native American setting. The recent Nyambe, has, for all that I have heard, finally done for Africa that which has for so long been lacking. Why hasn't anyone been able to design and market a really cool setting and campaign sourcebook for a Native American setting, both for North and South America?
If you want to read a truly excellent (and exciting!) book on the Aztecs (and the end of their empire), The Discovery and Conquest of Mexico was written by one of Cortes's men in his old age. It reads like a novel. It's also eerie just how similar the Conquistadors were to D&D adventurers, going from place to place, killing(with "magic" weapons and armor) and looting, making some allies, then leading a big attack on the supervillain's castle (Mexico city, built on a lake in an extinct volcano).