FireLance
Legend
I've been reading a number of comments that PCs can go from 1st level to 20th level in a few game years, or that there would be an overpopulation of high-level NPCs, or that an average member of a long-lived race ought to be epic level under the current XP advancement rules.
However, one staple of literature and movies is that the hero or protagonist is naturally talented or gifted, able to pick up in a very short time what it takes ordinary people years to master.
Perhaps this could be the in-game reason why most ordinary people - the NPCs - are ordinary. They just don't gain XP at the same rate as PCs. Similarly, an average member of a long-lived race gains XP slower than an average member of a shorter-lived race. PCs are the exceptions - the talented ones that pick up skills and abilities at a much faster pace than an ordinary member of their race. Of course, there will also be exceptional NPCs that gain XP at the same rate as the PCs - these are the recurring villians that are able to stay on par with the PCs throughout their careers.
Thoughts?
However, one staple of literature and movies is that the hero or protagonist is naturally talented or gifted, able to pick up in a very short time what it takes ordinary people years to master.
Perhaps this could be the in-game reason why most ordinary people - the NPCs - are ordinary. They just don't gain XP at the same rate as PCs. Similarly, an average member of a long-lived race gains XP slower than an average member of a shorter-lived race. PCs are the exceptions - the talented ones that pick up skills and abilities at a much faster pace than an ordinary member of their race. Of course, there will also be exceptional NPCs that gain XP at the same rate as the PCs - these are the recurring villians that are able to stay on par with the PCs throughout their careers.
Thoughts?