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NC Game Day VII - April 23!

adamantineangel said:
As for the 04/10 event that will be occurring tomorrow, and to which I am supposed to assist in the playing of 'Tex', I cannot make it any longer.

BelenUmeria, any chance you can cajole Mike into filling the empty slot tomorrow? It's short notice, but he's a bit of a game hound. It would be nice to have a full group.
 

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Jon Potter said:
BelenUmeria, any chance you can cajole Mike into filling the empty slot tomorrow? It's short notice, but he's a bit of a game hound. It would be nice to have a full group.

I just called Mike and he said that he would be there. So, it looks like we now have a full group again.
 

die_kluge said:
Yea, that'll teach me to use a German handle without a firm grasp of the German language.

It's origins comes from a German opera by Carl Orff (Carmina Burana), and the long title is "The king and the clever woman" (der koenig und die kluge), the short title being just "Die Kluge", or in this case "Clever Woman". I knew "Die" meant "the" in German, so I took it to simply mean "the clever" or "clever person", not realizing that German has masculine/feminine modifers like Spanish.

Live and learn, I guess. I could always ask the moderators to change it to "Der_Kluge" but at this point, it seems kind irrelevant.

It's harmless, not obvious because all nouns have gender assigned and as we all conceded, it's plural too, so just say it like this:

"My old buddy had a joke he'd tell the gang after I singlehandedly saved the orphanage from fire and a largeish antelope with a carrot and my iron will, 'How many clever people would it take to make one of him?...Lots!' and so I was plural you see"

And hopefully you'll find another job down here soon.

And as for Herr Orff, don't come into that opera just looking for the famous bit, you'll miss the point and be disappointed. The sports games and commercials rip out just one part and even that section is mostly a different sound. I made this mistake and it ruined the whole thing for me. :\
 

Riggs said:
And as for Herr Orff, don't come into that opera just looking for the famous bit, you'll miss the point and be disappointed. The sports games and commercials rip out just one part and even that section is mostly a different sound. I made this mistake and it ruined the whole thing for me. :\

Carmina Burana isn't actually an opera. It's just a collection of songs. And it's actually one of three such collections. Carmina Burana - Catulli Carmini - Trionfi Di Aphrodite. There are gems to be heard in all three of them, but to find all three is much, much more difficult. There are only a limited number of recordings available, whereas Carmina Burana is a dime a dozen.
 

Jon Potter said:
BelenUmeria, any chance you can cajole Mike into filling the empty slot tomorrow? It's short notice, but he's a bit of a game hound. It would be nice to have a full group.

I'm sorry Mark can't make the game but you rock for making this suggestion and BU rocks for following up on it. Thank you guys for your efforts. I'll see you after lunch tomorrow.
 

Sky Galleons = Fun

Rel-

The game was a blast as always (well, several blasts actually, but I won't go into that). Anyone in the Game Day group will have to put forth a lot of effort NOT to have a good time with that scenario.

Wish I could have stayed for dinner, but I didn't want to miss storytime at home. :D

It was fun to game with CodeMonkey again; I hope it's not the last time, although it looks like it may. If you run a Grimm game at All Fun and Games, I'd be there.

Enjoy Game Day, and think of me fighting traffic on Staten Island.

-Jon
 

Jon Potter said:
Rel-

The game was a blast as always (well, several blasts actually, but I won't go into that). Anyone in the Game Day group will have to put forth a lot of effort NOT to have a good time with that scenario.

-Jon

<Drools with Anticipation>

Less than 2 weeks!

~ OO
 

Jon Potter said:
Rel-

The game was a blast as always (well, several blasts actually, but I won't go into that). Anyone in the Game Day group will have to put forth a lot of effort NOT to have a good time with that scenario.

I thank you for the props, Jon. I had a lot of fun running it and it was, without a doubt, one of the most "edge of the seat" GMing experiences I've had in a long time. Honestly, from about half way through the game, every time I rolled the dice I felt like it might be the roll that started the TPK. I credit inspired play on the part of the players for you guys successfully completing the adventure.

I also got a good sense of how I can make the game run just a bit smoother at Game Day. There are a couple tweaks I'm going to make to the PC's and I'm also going to put a short set of rules on how the aerial battles will work so that those playing get a chance to read them over in advance. I think that would make those rules (brief though they are) more easily understood during play.

If you or any of the other players from the game have any further thoughts about improvements I could make then please feel free to e-mail me.

Thanks again and I look forward to your future participation in more Sky Galleons games as the "Indomitable Captain Umbridge". ;)

"DON'T SCRATCH THE PAINT!!"
 

Ok, I'm attaching the "Aerial Battle Rules" for perusal by those who are playing in my Sky Galleons game. Please don't feel like you need to commit these to memory or anything (and I hope they're fairly simple). I'll have copies of them at the Game Day and I'll be more than happy to explain them as we go along. But having a decent grasp of them will probably give you a bit of a tactical edge when the cannons start booming.
 

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Rel said:
If you or any of the other players from the game have any further thoughts about improvements I could make then please feel free to e-mail me.

Thanks again and I look forward to your future participation in more Sky Galleons games as the "Indomitable Captain Umbridge". ;)

"DON'T SCRATCH THE PAINT!!"

The game was great fun. I especially enjoyed Budrajah as he jump from the pilot house onto the unsuspecting Martians below. Punched one, then cleaved to the next with my fist.

Or when our pilot, Carlotta, told everyone that she was having a "movement."

Poor codemonkey. he consistantly rolled 35 repair checks, only to follow up with 1s and 2s on the damage repair rolls.

Talk about suspense!
 

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